LuuDawg Level 1 of the Dungeon (2, -38, D:1) a hobgoblin corpse (skeletalised by now) (5, -5, D:1) a +0 club (10, -16, D:1) a +0 dagger (16, -27, D:1) a +0 leather armour (31, -26, D:1) a +0 dagger (38, -22, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) 8 stones (5, 0, D:2) a +0 dagger (6, 0, D:2) a +0 dagger a goblin skeleton (6, 20, D:2) a frilled lizard skeleton (7, -4, D:2) a jackal skeleton (7, -2, D:2) a +0 club 2 stones a kobold skeleton (7, -1, D:2) a +0 scale mail a rimehorn talisman (8, 23, D:2) a ball python skeleton (9, 6, D:2) a ring of magical power (9, 10, D:2) a +0 robe (10, 7, D:2) a rat skeleton (10, 37, D:2) a rat corpse (skeletalised by now) (19, 2, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, 22, D:2) a +0 flail (25, -6, D:2) a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton (26, -7, D:2) a frilled lizard skeleton a ball python skeleton (26, -6, D:2) a +0 dagger a goblin skeleton (26, 38, D:2) a +0 whip (30, 11, D:2) a ball python skeleton (33, 38, D:2) an adder corpse (skeletalised by now) (35, 5, D:2) 5 stones (37, 4, D:2) a +0 short sword (40, 24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, 12, D:2) a bat skeleton (42, 14, D:2) a +0 dagger (52, 30, D:2) a +0 club a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 3, D:3) a frilled lizard corpse (skeletalised by now) (11, -1, D:3) a hobgoblin corpse (skeletalised by now) (15, 16, D:3) a +0 whip 2 poisoned darts (20, 27, D:3) 2 stones (25, 14, D:3) a staff of fire (unseen) (28, 15, D:3) a +0 robe (32, -6, D:3) a hobgoblin corpse (skeletalised by now) (32, 14, D:3) a +0 dagger {Gota} a kobold corpse (skeletalised by now) (34, 30, D:3) a +0 robe (35, -5, D:3) 8 stones (36, -5, D:3) a ring of protection from cold (36, 0, D:3) a +2 sling of electrocution (40, -9, D:3) a +0 leather armour (40, -6, D:3) the +2 robe of Dramatic Exits {-Tele Harm Str-3 Archmagi} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Str-3: It affects your strength (-3). Archmagi: It increases the power of your magical spells. Level 4 of the Dungeon (8, 7, D:4) a +0 club a goblin corpse (skeletalised by now) (25, 28, D:4) an adder corpse (skeletalised by now) (25, 34, D:4) an iguana corpse (skeletalised by now) (26, 36, D:4) a +0 trident a hobgoblin corpse (skeletalised by now) (36, 36, D:4) a scarab talisman (44, 29, D:4) a +0 quarterstaff (46, 4, D:4) a +0 club (47, 7, D:4) a hobgoblin skeleton (56, 36, D:4) a +0 spear (57, 31, D:4) a +0 giant club (57, 35, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (9, 7, D:5) a +0 long sword (9, 8, D:5) a +0 scale mail (13, -22, D:5) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (14, -8, D:5) a +0 leather armour (18, -9, D:5) a +0 robe (31, -28, D:5) a +0 whip (33, -29, D:5) a +0 flail (34, -30, D:5) a +0 halberd (34, -29, D:5) a +0 spear a gnoll corpse (35, -37, D:5) a throwing net (38, -38, D:5) a +0 flail (38, -36, D:5) a +1 whip of venom (still there?) a gnoll corpse (still there?) (40, -37, D:5) a +0 whip a +0 robe a +0 spear (41, -38, D:5) 19 gold pieces (43, -1, D:5) a black bear corpse (skeletalised by now) (46, 12, D:5) a scarab talisman (50, -2, D:5) a +0 hand axe