Seeded DCSS version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 15125959270778069150 (custom seed) 44 LuuDawg the Magician (level 3, -4/25 HPs) Began as a Djinni Air Elementalist on May 6, 2025. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (1096 turns). LuuDawg the Magician (Djinni Air Elementalist) Turns: 1096, Time: 00:01:40 Health: -4/25 AC: 2 Str: 13 XL: 3 Next: 87% Gold: 50 EV: 12 Int: 21 God: SH: 0 Dex: 17 rFire + + . k - +5 demon whip (flame) rCold x x . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + l - amulet "Gozxeofu" {Acrobat rC- rN+ Int+3} Will ..... i - ring "Atteneef" {Str+6 Dex+4 SInv} Stlth ++ (no ring) HPRegen 0.24/turn %: acrobat, infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons k - a +5 demon whip of flaming (weapon) Missiles e - a throwing net Armour a - a +0 robe (worn) Jewellery i - the ring "Atteneef" (worn) {Str+6 Dex+4 SInv} (You acquired it on level 1 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. l - the amulet "Gozxeofu" (worn) {Acrobat rC- rN+ Int+3} (You acquired it on level 1 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Scrolls d - a scroll of teleportation {unknown} f - 2 scrolls of poison {unknown} g - a scroll of identify {unknown} Potions b - 2 potions of might {unknown} c - a potion of curing {unknown} h - a potion of heal wounds {unknown} j - a potion of haste {unknown} Skills: + Level 2.7 Dodging + Level 2.0 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Forgecraft - Level 3.5 Fire Magic - Level 3.5 Ice Magic + Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 3% 1 b - Static Discharge Conj/Air 36% 3-5/arc 4% 2 c - Swiftness Air 18% N/A 9% 3 d - Airstrike Air 9% 2d(2-18) 30% 4 e - Soul Splinter Necr 72% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll hits you with a +0 club. The zap hits the gnoll. You kill the gnoll! The zap misses the gnoll. You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 16, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Soul Splinter wells up from within. Spell assigned to 'e'. The zap hits the gnoll. The gnoll is lightly wounded. The zap hits the gnoll. The gnoll is almost dead. The zap hits the gnoll. The gnoll is lightly wounded. The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll. You kill the gnoll! The zap hits the gnoll! The gnoll is severely wounded. Your Stealth skill increases to level 2! The zap misses the gnoll. The zap hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You whack the gnoll! You burn the gnoll. You kill the gnoll! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll completely misses you. The gnoll misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 halberd! You die... #...... .....# #.# #...... ...).# #.# #......##....#####.#### #.....................# #.........##.......##.### #..........+............ ##...>....##.......##.###### .......<...(....@j.......... ######.#...........##)###### ..........###..# .# ###(#...........# )# ...............# .# #.#.#..###...#..# .# #.#.#..# #....... .# # #.#............#.# ###.##..#.# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 2 endoplasms (D:1) 3 hobgoblins 3 ball pythons (D:1) 2 bats (D:1) 3 goblins 3 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | LuuDawg set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 262 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1020 | D:1 | Identified 3 scrolls of acquirement 1020 | D:1 | Acquired a +5 demon whip of flaming 1022 | D:1 | Acquired the amulet "Gozxeofu" {Acrobat rC- rN+ Int+3} 1023 | D:1 | Acquired the ring "Atteneef" {Str+6 Dex+4 SInv} 1086 | D:2 | Reached XP level 3. HP: 16/25 MP: 0/0 1086 | D:2 | Learned a level 1 spell: Soul Splinter 1096 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Stealth | 2 | 2.0 Dodging | | 2.7 Action || total ---------------------------++------- Melee: Demon whip || 2 Cast: Shock || 38 Use: Scroll || 3 Armour: Robe || 3 Dodge: Dodged || 3