Seeded DCSS version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 15125959270778069150 (custom seed) 158 LuuDawg the Trooper (level 5, 0/47 HPs) Began as a Revenant Monk on May 6, 2025. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:32 (1909 turns). LuuDawg the Trooper (Revenant Monk) Turns: 1909, Time: 00:02:33 Health: 0/47 AC: 4 Str: 22 XL: 5 Next: 16% Magic: 5/5 EV: 11 Int: 10 God: Gold: 135 SH: 0 Dex: 9 Spells: 3/4 levels left rFire x . . m - +9 lajatang of Hiv Etwo {flame, Str+5 Dex-4} rCold + + + [offhand occupied] rNeg + + + a - +0 robe rPois ∞ n - +2 hat of Meatballs {-Tele Rampage rElec rC++} rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of the Scavenger {rF- rN+ rCorr Str+3 Slay+2} HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no teleportation, rampage @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons m - the +9 lajatang of Hiv Etwo (weapon) {flame, Str+5 Dex-4} (You acquired it on level 1 of the Dungeon) Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). Missiles g - a throwing net (quivered) Armour a - a +0 robe (worn) c - an orb of light n - the +2 hat of Meatballs (worn) {-Tele Rampage rElec rC++} (You acquired it on level 1 of the Dungeon) -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Jewellery k - the ring of the Scavenger (worn) {rF- rN+ rCorr Str+3 Slay+2} (You acquired it on level 1 of the Dungeon) [ring of resist corrosion] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Scrolls e - a scroll of teleportation {unknown} h - 2 scrolls of poison {unknown} i - 5 scrolls of identify {unknown} o - a scroll of vulnerability {unknown} q - a scroll of torment {unknown} r - a scroll of enchant armour {unknown} Potions b - a potion of ambrosia d - 2 potions of might {unknown} f - a potion of curing {unknown} j - a potion of heal wounds {unknown} l - 2 potions of haste {unknown} p - a potion of resistance {unknown} s - a potion of magic {unknown} t - a potion of moonshine {unknown} Skills: + Level 4.3 Fighting + Level 1.7 Staves + Level 3.5 Dodging + Level 2.4 Stealth - Level 3.5 Unarmed Combat You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 0% 1d3 36% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 36% 1 Slow Hex 0% N/A 36% 1 Blink Tloc 0% N/A 50% 2 Call Imp Summ 0% N/A 50% 2 Confusing Touch Hex 0% N/A 75% 3 Teleport Other Tloc 0% N/A 75% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 98% 4 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History You kill the orc! The bat completely misses you. The bat hits you. The bat hits you but does no damage. The gnoll misses you. Sigmund hits you from afar with a +0 scythe. You rampage towards the gnoll! You hit the gnoll. You burn the gnoll. The gnoll is heavily wounded. The bat misses you. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * Sigmund completely misses you. The gnoll closely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The bat completely misses you. The bat closely misses you. The gnoll barely misses you. The gnoll closely misses you. The bat hits you but does no damage. Sigmund barely misses you. The bat closely misses you. Things that are here: a +0 club; a gnoll corpse The bat attacks as it pursues you! The bat completely misses you. The bat hits you but does no damage. x2 Unknown command. The bat attacks as it pursues you! The bat barely misses you. The bat hits you but does no damage. The bat attacks as it pursues you! The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. The bat attacks as it pursues you! The bat barely misses you. The bat closely misses you. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The bat hits you but does no damage. x2 The bat hits you but does no damage. The bat misses you. The bat barely misses you. The bat attacks as it pursues you! The bat hits you but does no damage. x2 The gnoll barely misses you. Something hits you! You die... ..........# ..........# #.........# #######...# #.........# # #...####.........# #######......+.......... .#.......#####.........# #######.>.## #.........# ##..#......# #.........# ##.#.##.#.###..@......# ###'#.##.#...#.........# ##....##.#...#.j.......# .#....##.#.).o.........# ##....##.#...#.........# ##....##.#..j#.......... ##....##.#...####.#####. ......##.#...# .# ##...###.#...# .# You could see 2 gnolls and an orc. Vanquished Creatures An orc priest (D:3) 5 gnolls 4 adders (D:2) A ribbon worm (D:2) 4 orcs (D:3) 5 endoplasms 2 giant cockroaches (D:2) 6 hobgoblins A quokka (D:2) 5 ball pythons 5 bats 3 goblins 5 kobolds 4 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Revenant Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 329 | D:1 | Reached XP level 2. HP: 21/26 MP: 2/2 1001 | D:1 | Identified 3 scrolls of acquirement 1001 | D:1 | Acquired the +2 hat of Meatballs {-Tele Rampage rElec rC++} 1002 | D:1 | Acquired the ring of the Scavenger {rF- rN+ rCorr Str+3 | Slay+2} 1003 | D:1 | Acquired the +9 lajatang of Hiv Etwo {flame, Str+5 Dex-4} 1064 | D:2 | Learned a level 1 spell: Shock 1064 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1064 | D:2 | Reached XP level 3. HP: 33/33 MP: 3/3 1065 | D:2 | Reached skill level 1 in Stealth 1148 | D:2 | Reached skill level 4 in Fighting 1148 | D:2 | Reached skill level 1 in Staves 1150 | D:2 | Reached XP level 4. HP: 19/40 MP: 4/4 1863 | D:3 | Identified the +0 pair of gloves "Umior" {rN+ Str+3 Int+3} 1876 | D:3 | Noticed Sigmund 1879 | D:3 | Reached XP level 5. HP: 30/46 MP: 5/5 1909 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic D:2: layout_basic D:3: layout_basic, serial_curves, eino_curves_04, eino_curves_03, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.5 Stealth | 1 2 | 2.4 Fighting | 4 | 4.3 Staves | 1 | 1.7 Unarmed Combat | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 29 | || 29 Lajatang | 16 | 39 || 55 Use: Scroll | 3 | || 3 Stab: Sleeping | | 6 || 6 Armour: Robe | 19 | 39 || 58 Dodge: Dodged | 22 | 50 || 72