Seeded DCSS version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 15125959270778069150 (custom seed) 53 LuuDawg the Magician (level 3, 0/19 HPs) Began as a Deep Elf Air Elementalist on May 6, 2025. Slain by a gnoll ... wielding a +0 halberd (15 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (1215 turns). LuuDawg the Magician (Deep Elf Air Elementalist) Turns: 1215, Time: 00:02:06 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 64% Magic: 4/10 EV: 12 Int: 19 God: Gold: 50 SH: 0 Dex: 21 Spells: 9/10 levels left rFire . . . e - +0 lajatang (pain) rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth +++ l - ring of Iwol {rElec rPois Will++ Dex+6} HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons e - a +0 lajatang of pain (weapon) Missiles f - a throwing net Armour a - a +0 robe (worn) Jewellery l - the ring of Iwol (worn) {rElec rPois Will++ Dex+6} (You acquired it on level 1 of the Dungeon) [ring of dexterity] rElec: It insulates you from electricity. rPois: It protects you from poison. Will++: It greatly increases your willpower. Dex+6: It affects your dexterity (+6). Scrolls g - 2 scrolls of poison {unknown} h - a scroll of identify {unknown} j - a scroll of vulnerability {unknown} Potions b - a potion of magic c - 2 potions of might {unknown} d - a potion of curing {unknown} i - a potion of heal wounds {unknown} k - a potion of haste {unknown} Skills: * Level 0.5 Staves + Level 2.7 Dodging + Level 2.5 Stealth + Level 4.2 Spellcasting + Level 1.3 Conjurations + Level 4.0 Air Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 28% 3-5/arc 7% 2 Magic Dart Conj 36% 1d4 8% 1 Swiftness Air 19% N/A 8% 3 Slow Hex 16% N/A 14% 1 Soul Splinter Necr 16% N/A 14% 1 Blink Tloc 8% N/A 21% 2 Call Imp Summ 8% N/A 21% 2 Grave Claw Necr 8% 2d7 21% 2 Airstrike Air 9% 2d(2-18) 26% 4 Confusing Touch Hex 4% N/A 38% 3 Vampiric Draining Necr 4% 2d6 38% 3 Cigotuvi's Putrefaction Necr/Air 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is moderately wounded. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 flail. The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll. The gnoll is moderately wounded. The zap hits the gnoll. The gnoll is severely wounded. You hear a shout! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap misses the gnoll. x2 The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll. The gnoll is almost dead. The zap hits the gnoll. The gnoll is heavily wounded. The zap misses the gnoll. The zap hits the gnoll. The gnoll is severely wounded. The zap hits the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 halberd. The zap hits the gnoll. You kill the gnoll! Your Air Magic skill increases to level 4! Your magical contamination has completely faded away. Items here: )) ††. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 halberd. The gnoll hits you with a +0 halberd! Ouch! That really hurt! You die... ..##....#####.#### .................# .....##.......##.######. ......+................. >....##.......##.######.# ..<...(.................. #.#...........##)######.. .........###..##.# #(#...........##@# ..............##j# #.#..###...#..##.# #.#..###.......#.# #.#............#.# #.#.####.##..#.#.# #.#.# #.# #.# #.# #.#.# #.. .# #.# #.#.###### # You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 2 endoplasms (D:1) 3 hobgoblins 3 ball pythons (D:1) 2 bats (D:1) 3 goblins 3 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 376 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 1105 | D:1 | Identified 3 scrolls of acquirement 1105 | D:1 | Acquired a book of Necromancy 1106 | D:1 | Acquired the ring of Iwol {rElec rPois Will++ Dex+6} 1111 | D:1 | Acquired a +0 lajatang of pain 1179 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 1215 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Air Magic | 4 | 4.0 Staves | | 0.5 Dodging | | 2.7 Stealth | | 2.5 Conjurations | | 1.3 Action || total ---------------------------++------- Melee: Unarmed || 2 Lajatang || 3 Cast: Shock || 48 Use: Scroll || 4 Armour: Robe || 5 Dodge: Dodged || 4