Seeded DCSS version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 15125959270778069150 (custom seed) 23 LuuDawg the Conjurer (level 2, 0/5 (17) HPs) Began as a Tengu Reaver on May 6, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:29 (1040 turns). LuuDawg the Conjurer (Tengu Reaver) Turns: 1040, Time: 00:02:30 HP: 0/5 (17) AC: 4 Str: 12 XL: 2 Next: 95% MP: 2/6 EV: 11 Int: 13 God: Gold: 40 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . j - staff of Watchfulness {rPois Will+ rCorr Dex+3 Alch} rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois + l - +1 hat "Weinutuu" {rElec Regen+} rElec + (no cloak) rCorr + (no gloves) SInv . (no amulet) Will ++... m - ring of willpower Stlth + (no ring) HPRegen 1.00/turn MPRegen 0.10/turn %: acrobat @: lethally poisoned (0 -> -1), very slightly contaminated, extremely drained A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 spear Missiles f - a throwing net Armour b - a +0 leather armour (worn) l - the +1 hat "Weinutuu" (worn) {rElec Regen+} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Magical Staves j - the staff of Watchfulness (weapon) {rPois Will+ rCorr Dex+3 Alch} (You acquired it on level 1 of the Dungeon) [staff of alchemy] rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Alch: It increases the power of your Alchemy spells. Jewellery m - a ring of willpower (worn) Scrolls e - a scroll of teleportation {unknown} g - 2 scrolls of poison {unknown} h - a scroll of identify {unknown} Potions c - 2 potions of might {unknown} d - a potion of curing {unknown} i - a potion of heal wounds {unknown} k - a potion of haste {unknown} Skills: + Level 2.3 Fighting + Level 3.5 Polearms + Level 2.5 Dodging + Level 2.2 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 28% 2d7 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 48% 1d5 5% 1 Momentum Strike Conj/Tloc 14% 3d8 21% 2 Slow Hex 4% N/A 32% 1 Hailstorm Conj/Ice 7% 3d5 36% 3 Blink Tloc 2% N/A 43% 2 Call Imp Summ 2% N/A 43% 2 Confusing Touch Hex 1% N/A 67% 3 Rending Blade Conj/Frge 7% 2d6 78% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Casting: Kiss of Death (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is an open door here. There is a stone staircase leading down here. You climb downwards. The goblin shouts! You hear an angry hiss. Found 12 stones and 10 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. Found a dagger and a scroll labelled JUYMIU QOENU. Found an escape hatch in the floor. An adder comes into view. The goblin completely misses you. The fragment of death hits the goblin! The goblin is drained! You kill the goblin! You feel drained. An endoplasm comes into view. Things that are here: a +0 dagger; a goblin corpse You miscast Kiss of Death. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm quivers. The adder bites you. x2 You are poisoned. The adder poisons you! The fragment of death hits the adder. The adder is drained! The adder is almost dead. You feel drained. You feel sick. The adder barely misses you. The fragment of death hits the adder. The adder is drained! You kill the adder! You feel drained. Ouch! That really hurt! You feel sick. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the endoplasm. You claw the endoplasm. You peck the endoplasm, but do no damage. The endoplasm is severely wounded. You die... .......... # #......... #. ........# ... #.......# .?...##...>.). #............# #........†J..# #......##@...#### #........)....... #.........##..... #..........+ .... ##...>....##..... .......<...(.$... ######.#......... ..........## ###(#........ You could see an endoplasm. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) 2 hobgoblins (D:1) 3 ball pythons (D:1) 2 bats (D:1) 3 goblins 3 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Tengu Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 4/4 318 | D:1 | Reached XP level 2. HP: 11/11 MP: 6/6 994 | D:1 | Identified 3 scrolls of acquirement 994 | D:1 | Acquired the +1 hat "Weinutuu" {rElec Regen+} 995 | D:1 | Acquired the staff of Watchfulness {rPois Will+ rCorr Dex+3 | Alch} 996 | D:1 | Acquired a ring of willpower 1040 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic D:2: layout_basic Action || total ---------------------------++------- Melee: Spear || 33 Peck || 5 Kick || 8 Staff || 1 Cast: Kiss of Death || 6 Use: Scroll || 3 Armour: Leather armour || 9 Dodge: Dodged || 19