Seeded DCSS version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 15125959270778069150 (custom seed) 25 LuuDawg the Gusty (level 2, -1/15 HPs) Began as a Deep Elf Air Elementalist on May 6, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (1210 turns). LuuDawg the Gusty (Deep Elf Air Elementalist) Turns: 1210, Time: 00:01:40 Health: -1/15 AC: 2 Str: 7 XL: 2 Next: 86% Magic: 4/8 EV: 12 Int: 19 God: Gold: 59 SH: 0 Dex: 20 Spells: 7/8 levels left rFire x . . j - staff of the Priest {rElec rF- Str+2 Dex+5 Conj} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-1 -> -6), very slightly contaminated, studying Spellcasting A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Missiles f - a throwing net Armour a - a +0 robe (worn) Magical Staves j - the staff of the Priest (weapon) {rElec rF- Str+2 Dex+5 Conj} (You acquired it on level 1 of the Dungeon) [staff of conjuration] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). Conj: It increases the power of your Conjurations spells. Scrolls e - a scroll of teleportation {unknown} g - 2 scrolls of poison {unknown} h - 2 scrolls of identify {unknown} Potions b - a potion of magic c - 2 potions of might {unknown} d - a potion of curing {unknown} i - a potion of heal wounds {unknown} k - 2 potions of haste {unknown} Skills: + Level 2.8 Dodging + Level 2.9 Stealth + Level 3.5 Spellcasting + Level 1.6 Conjurations + Level 3.5 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 80% 1d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 40% 1d2 7% 1 Magic Dart Conj 56% 1d5 8% 1 Static Discharge Conj/Air 40% 3-5/arc 8% 2 Swiftness Air 16% N/A 10% 3 Slow Hex 12% N/A 14% 1 Blink Tloc 6% N/A 22% 2 Call Imp Summ 6% N/A 22% 2 Airstrike Air 8% 2d(2-18) 32% 4 Confusing Touch Hex 3% N/A 41% 3 Cigotuvi's Putrefaction Necr/Air 10% N/A 56% 4 Ignite Poison Fire/Alch 3% N/A 82% 4 Petrify Alch/Erth 3% N/A 82% 4 Detonation Catalyst Fire/Alch 3% 1d1 99% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History k - 2 ruby potions (gained 1) You now have 59 gold pieces (gained 9). A hobgoblin comes into view. You feel a surge of power! The zap hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! An adder comes into view. You feel a surge of power! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder hisses angrily. You feel a surge of power! The zap hits the hobgoblin. The hobgoblin is almost dead. You feel a surge of power! The zap hits the hobgoblin. You kill the hobgoblin! The adder bites you. You are poisoned. The adder poisons you! You feel a surge of power! Okay, then. You feel sick. The adder attacks as it pursues you! The adder misses you. The adder bites you. You barely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Sorry, you're not good enough to have a special ability. You are too injured to fight recklessly! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits the adder! The adder is severely wounded. The zap misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ...............####.# ######.........#....# #............###.#### ....##.......# #.# ....##...>.).# #.# ...........### #.# ...........# #.# .....##.)..#####.#### ................@S..# ........##.......##.# .........+......... .. ...>....##.......## ## .....<...(......... ####.#...........## ..........###..# ###(#...........# .............. You could see an adder. Vanquished Creatures An adder (D:2) 3 endoplasms 3 hobgoblins 3 ball pythons (D:1) 2 bats (D:1) 3 goblins 3 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 379 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1064 | D:1 | Identified 3 scrolls of acquirement 1064 | D:1 | Acquired Zakhuig's Codex of the Gift 1065 | D:1 | Acquired a manual of Spellcasting 1066 | D:1 | Acquired the staff of the Priest {rElec rF- Str+2 Dex+5 | Conj} 1210 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic D:2: layout_basic Action || total ---------------------------++------- Melee: Unarmed || 1 Staff || 1 Cast: Shock || 41 Use: Scroll || 3 Armour: Robe || 6 Dodge: Dodged || 3