LuuDawg Level 1 of the Dungeon (3, 6, D:1) a +0 whip a kobold skeleton (3, 17, D:1) a +0 whip (5, -4, D:1) a medusa talisman (5, 25, D:1) a +0 short sword a kobold skeleton (8, 19, D:1) a ball python skeleton (10, -5, D:1) a quokka skeleton a frilled lizard skeleton (12, 16, D:1) 3 stones (20, 17, D:1) a frilled lizard corpse (skeletalised by now) (23, 10, D:1) a hobgoblin corpse (skeletalised by now) (25, -5, D:1) 7 stones (25, 0, D:1) 6 stones (25, 11, D:1) a +0 dagger (29, 17, D:1) 3 stones (30, 22, D:1) a +0 ring mail (33, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (36, 13, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (37, -12, D:1) a +0 leather armour (47, 14, D:1) a +0 whip a kobold corpse (skeletalised by now) (49, -8, D:1) a +0 dagger Level 2 of the Dungeon (8, 9, D:2) a hobgoblin corpse (skeletalised by now) (18, 2, D:2) a medusa talisman (23, 18, D:2) a maw talisman (26, 31, D:2) a +0 spear (27, -6, D:2) a frilled lizard skeleton (44, 10, D:2) an adder skeleton (44, 11, D:2) a +0 club a +1 robe of resistance the human skeleton of Jessica (46, 6, D:2) a bat corpse (skeletalised by now) (47, 6, D:2) the felid corpse of Natasha (skeletalised by now) Level 3 of the Dungeon (5, 30, D:3) a rat skeleton (9, 24, D:3) a +0 mace (12, -7, D:3) an adder skeleton (15, 33, D:3) the +0 war axe "Etyafuoh" {speed, rC- rN+ Str+4 Dex+3} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). a +0 war axe (17, -8, D:3) 5 stones (28, -8, D:3) 2 stones (34, -11, D:3) a +0 club a +0 chain mail (36, -20, D:3) a +0 scale mail (36, 17, D:3) a bat skeleton (39, -15, D:3) a +0 dagger (43, -2, D:3) a +0 flail an orc skeleton (43, 10, D:3) a +0 robe (44, -2, D:3) a +0 club a +0 leather armour (44, -1, D:3) a +0 club a +0 ring mail an orc skeleton (45, -2, D:3) a +0 flail a +0 plate armour an orc skeleton (45, 2, D:3) a +0 club (45, 8, D:3) a ball python skeleton (46, -5, D:3) a rat skeleton (48, 12, D:3) a quokka corpse (skeletalised by now) (49, -9, D:3) a +0 robe Level 4 of the Dungeon [Shop] Yrous's Distillery a potion of heal wounds (104 gold) a potion of invisibility (104 gold) a potion of brilliance (unknown) (52 gold) a potion of attraction (39 gold) a potion of moonshine (13 gold) a potion of heal wounds (104 gold) a potion of heal wounds (104 gold) (2, 36, D:4) a howler monkey corpse (skeletalised by now) (4, 14, D:4) a +0 club a goblin corpse (skeletalised by now) (10, 5, D:4) a +0 short sword 2 stones (11, 23, D:4) a +0 spear (11, 25, D:4) a hobgoblin skeleton (12, 8, D:4) a +0 club (18, 23, D:4) a +0 flail a +0 leather armour a +2 dagger of speed a +0 club a +0 leather armour an orc skeleton an orc skeleton an orc skeleton (19, 46, D:4) a +0 dagger a kobold corpse (skeletalised by now) (25, 16, D:4) an iguana skeleton (30, 42, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 robe (0, 5, D:5) a +0 scale mail (15, -22, D:5) a +0 falchion (15, -6, D:5) a book of Air (16, -1, D:5) a +0 giant club an ogre corpse (skeletalised by now) (16, 2, D:5) 14 gold pieces (18, -7, D:5) a howler monkey corpse (20, -14, D:5) a +0 hand axe an orc corpse (skeletalised by now) (20, -11, D:5) 2 poisoned darts (26, -13, D:5) a potion of brilliance (28, -24, D:5) 15 gold pieces (32, -18, D:5) 10 gold pieces (34, 5, D:5) a +0 club a +0 leather armour an orc corpse (34, 9, D:5) a +3 trident of protection a +0 scale mail (34, 10, D:5) a +0 club a +0 leather armour an orc corpse (37, -9, D:5) a wand of roots (8) (37, -1, D:5) a scroll of blinking the Necropolis (0, 0, Necropolis) a ring of fire (1, -1, Necropolis) a wellspring talisman (1, 0, Necropolis) the +0 great sword "Sail Pau" {flame, rElec rF+ rC- rN+ Str+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (unseen) (1, 1, Necropolis) 13 gold pieces (1, 2, Necropolis) 20 gold pieces (1, 3, Necropolis) 5 gold pieces (2, 1, Necropolis) 9 gold pieces (2, 2, Necropolis) a scroll of identify (19, -10, Necropolis) a stone (19, -6, Necropolis) 2 potions of enlightenment (21, -7, Necropolis) a large rock (23, -11, Necropolis) the +5 short sword "Nuygrume" {flame, *Rage Fly rCorr Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (24, -9, Necropolis) 5 large rocks (25, -11, Necropolis) a +0 chain mail (25, -6, Necropolis) a stone (38, -1, Necropolis) 15 gold pieces (38, 2, Necropolis) 6 datura-tipped darts (38, 3, Necropolis) 6 gold pieces (41, -2, Necropolis) a +0 leather armour (41, -1, Necropolis) a scroll of fear (41, 0, Necropolis) 11 gold pieces (41, 1, Necropolis) 15 gold pieces (41, 2, Necropolis) 11 gold pieces (41, 3, Necropolis) 11 gold pieces (46, -2, Necropolis) 17 gold pieces (46, -1, Necropolis) 12 gold pieces (46, 0, Necropolis) 6 gold pieces (46, 1, Necropolis) 8 gold pieces (46, 2, Necropolis) a +0 chain mail (46, 3, Necropolis) the Excursus on Jinxing and the Throng Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 b - Summon Forest Summoning/Translocation 5 c - Haunt Necromancy/Summoning 7 (unseen) (49, -2, Necropolis) 18 gold pieces (49, -1, Necropolis) a +0 club (49, 2, Necropolis) 7 gold pieces