Seeded DCSS version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 9483509109530733372 (custom seed) 46 LuuDawg the Apothecary (level 3, 0/19 HPs) Began as a Deep Elf Alchemist on May 26, 2025. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (1169 turns). LuuDawg the Apothecary (Deep Elf Alchemist) Turns: 1169, Time: 00:01:26 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 46% Magic: 9/10 EV: 12 Int: 25 God: Gold: 74 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . h - +0 hand axe rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of intelligence HPRegen 0.23/turn j - ring of positive energy MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons h - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Jewellery f - a +6 ring of intelligence (worn) j - a ring of positive energy (worn) Scrolls c - 2 scrolls of poison {unknown} e - 2 scrolls of identify {unknown} g - 2 scrolls of noise {unknown} k - 2 scrolls of enchant armour {unknown} Potions b - a potion of magic d - a potion of berserk rage {unknown} i - a potion of mutation {unknown} l - a potion of ambrosia {unknown} Skills: + Level 3.0 Dodging + Level 3.2 Stealth + Level 3.5 Spellcasting + Level 1.9 Conjurations + Level 3.6 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 52% 1d2 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 36% 2d7 4% 2 Mephitic Cloud Conj/Alch/Air 13% N/A 13% 3 Olgreb's Toxic Radiance Alch 22% N/A 22% 4 Sticky Flame Fire/Alch 13% 2d5 41% 4 Awaken Armour Erth/Frge 8% N/A 67% 4 Forge Phalanx Beetle Frge 2% N/A 100% 6 Fortress Blast Frge 5% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the jackal! The bat barely misses you. The jackal closely misses you. The jackal completely misses you. The jackal bites you. x2 The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat hits you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal completely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! There are monsters nearby! You hit the jackal but do no damage. You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. x2 The jackal barely misses you. You closely miss the jackal. x2; You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. You barely miss the jackal. x2; The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. You hit the jackal. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ########## #### #........# .... #........# ..... #........# ..... ######........#...... ##.....####)####...... #...#.†## #h#......... #..#_#..###@hb........ #...#.(..###h......... #..........#.......... #..##.####.#.......... ##....####.#....#.#... ####.#..# ..####.# ## #.#..##### # #.#..# #.#..# You could see 3 jackals and a bat. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 3 giant cockroaches (D:1) 3 hobgoblins A jackal (D:2) 2 ball pythons (D:1) 5 bats 6 endoplasms A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 430 | D:1 | Reached XP level 2. HP: 10/15 MP: 2/8 902 | D:2 | Reached XP level 3. HP: 17/19 MP: 5/9 1081 | D:2 | Found a faded altar of an unknown god. 1169 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic D:2: layout_basic, chequers_ecumenical_altar_simple, serial_shops, shop, minivault_27 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.0 Spellcasting | | 3.5 Conjurations | | 1.9 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 7 Hand axe || 10 Cast: Poisonous Vapours || 57 Stab: Sleeping || 2 Armour: Robe || 41 Dodge: Dodged || 49