LuuDawg Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, -16, D:1) a rat skeleton (5, -13, D:1) a +0 rapier (9, -13, D:1) a staff of cold (11, 0, D:1) a +0 short sword a kobold skeleton (19, -9, D:1) a ball python skeleton (20, -11, D:1) a +0 short sword (20, -9, D:1) a frilled lizard skeleton (21, 7, D:1) a +0 dagger (21, 13, D:1) a +1 heavy quarterstaff (27, -22, D:1) a +0 short sword (28, 6, D:1) a +0 spear (29, 6, D:1) a +0 leather armour (30, -6, D:1) 3 poisoned darts (32, 0, D:1) a +0 giant spiked club Level 2 of the Dungeon [Shop] Plog's Distillery a potion of mutation (112 gold) a potion of heal wounds (112 gold) a potion of curing (42 gold) a potion of enlightenment (70 gold) a potion of heal wounds (112 gold) a potion of enlightenment (70 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of enlightenment (70 gold) a potion of invisibility (unknown) (112 gold) a potion of attraction (42 gold) a potion of curing (42 gold) [Shop] Anuq Dist's General Store a scroll of blinking (133 gold) a scroll of identify (28 gold) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (1454 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. 5 stones (7 gold) a scroll of revelation (unknown) (105 gold) 8 stones (11 gold) a scroll of vulnerability (56 gold) a +0 helmet (63 gold) 5 stones (7 gold) [Shop] Qehix's Distillery a potion of brilliance (52 gold) a potion of enlightenment (65 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of moonshine (unknown) (13 gold) a potion of enlightenment (65 gold) a potion of enlightenment (65 gold) [Shop] Cawag's Magic Scroll Shop a scroll of identify (24 gold) a scroll of enchant armour (90 gold) a scroll of revelation (unknown) (90 gold) a scroll of enchant armour (90 gold) a scroll of vulnerability (48 gold) a scroll of amnesia (unknown) (48 gold) a scroll of fear (unknown) (48 gold) a scroll of teleportation (36 gold) (0, 0, D:2) a +0 hand axe (9, 14, D:2) a +0 dagger (12, -11, D:2) a +0 dagger (23, -10, D:2) a +0 short sword a kobold corpse (skeletalised by now) (23, 4, D:2) a +0 ring mail (23, 25, D:2) a +0 ring mail (40, 11, D:2) a scarf of resistance (46, 20, D:2) a +0 short sword (63, 10, D:2) a +0 club a +0 robe Level 3 of the Dungeon (4, -3, D:3) a +0 scale mail (7, 8, D:3) the +1 robe of the Trombone {Will+ Str+2} Will+: It increases your willpower. Str+2: It affects your strength (+2). (7, 13, D:3) a +0 pair of gloves (10, -7, D:3) a +0 scale mail (22, 12, D:3) a +0 scythe a +0 robe (31, -17, D:3) a +0 war axe a +0 scale mail (35, 34, D:3) a +0 club (42, -11, D:3) a +0 short sword Level 4 of the Dungeon (19, -9, D:4) the quill talisman of True Grit {rF- Will+++} [quill talisman] rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. (20, 23, D:4) 3 stones (22, -5, D:4) a +0 leather armour (37, -13, D:4) a +0 club a +0 robe (42, -13, D:4) a +4 dagger 5 stones (45, -2, D:4) a +0 spear (46, 19, D:4) 5 stones (47, 3, D:4) 7 stones (47, 12, D:4) 6 stones (50, 15, D:4) a +0 sling (54, 10, D:4) a +0 dagger a +0 robe (54, 11, D:4) a +0 trident (55, 12, D:4) a +0 whip (55, 13, D:4) a +0 short sword a +0 ring mail Level 5 of the Dungeon [Shop] Jitwiel's Antique Weapon Boutique the +7 halberd of Naocre {flame, rElec rPois Will+ rCorr} (2362 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +2 sling of flaming (485 gold) a +0 flail (115 gold) a +0 sling (49 gold) a +0 trident (115 gold) the +5 short sword of Debasement {flame, Int+3} (1442 gold) Int+3: It affects your intelligence (+3). a +1 falchion of holy wrath (409 gold) a +4 hand axe of freezing (904 gold) (15, -34, D:5) 4 darts of disjunction (24, -16, D:5) a +0 trident (24, -15, D:5) a +0 short sword (24, -14, D:5) a +0 dagger a +1 ring mail of willpower a +0 whip (24, -4, D:5) a +0 spear (25, -15, D:5) a +0 hand axe (25, -14, D:5) a +0 war axe a +0 short sword a +0 chain mail (25, -13, D:5) a +0 club a +0 ring mail a +0 dagger a +0 leather armour (27, -9, D:5) a +0 whip (29, -36, D:5) a +0 hand axe a +0 chain mail (30, -36, D:5) a +0 dagger (30, -35, D:5) a +2 dagger of venom a +0 whip (31, -37, D:5) a +0 hand axe (33, -28, D:5) 6 stones (40, -20, D:5) 5 stones (42, -6, D:5) a +0 robe (45, -6, D:5) a +0 spear a +0 robe (48, -21, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 trident a +0 leather armour (0, 1, D:6) a +0 flail (0, 2, D:6) a +0 club (1, 0, D:6) a +0 club (11, -5, D:6) an orb of mayhem (15, 16, D:6) a +0 short sword the +1 robe of Pehibu Yfru {^Contam Fly rF+ Dex+5} ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). (17, 12, D:6) a +0 dagger (18, 8, D:6) a +1 dagger of venom 4 poisoned darts (18, 9, D:6) a +0 short sword 2 poisoned darts (18, 11, D:6) a +1 dagger of venom a stone a +0 flail (18, 12, D:6) a +0 dagger (19, 9, D:6) a +0 club a +0 club a +0 giant spiked club (19, 12, D:6) a +0 halberd (20, 12, D:6) a +0 halberd (34, 17, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (34, 18, D:6) a +0 dagger a +0 robe (35, 17, D:6) a +0 dagger of venom a +0 robe (39, 6, D:6) 8 gold pieces a +0 whip (40, 5, D:6) 5 gold pieces a +0 club a +0 leather armour (41, 5, D:6) 8 gold pieces (still there?) a +2 whip of electrocution (still there?) (44, 2, D:6) a +0 whip