Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7336447 (custom seed) 102 LuuDawg the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on July 29, 2025. Was an Initiate of Vehumet. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 4 of the Dungeon. The game lasted 00:04:18 (2674 turns). LuuDawg the Conjurer (Deep Elf Conjurer) Turns: 2674, Time: 00:04:19 Health: -5/24 AC: 7 Str: 6 XL: 4 Next: 49% Magic: 5/12 EV: 12 Int: 23 God: Vehumet [......] Gold: 1843 SH: 0 Dex: 13 Spells: 6/11 levels left rFire . . . m - staff of death rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . s - +0 pair of boots Will ++... (no amulet) Stlth ++ d - ring "Reaxt" {rElec Will+ AC+4} HPRegen 0.24/turn l - ring of willpower MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 1843 gold pieces. Inventory: Armour a - a +0 robe (worn) s - a +0 pair of boots (worn) Magical Staves m - a staff of death (weapon) Jewellery d - the ring "Reaxt" (worn) {rElec Will+ AC+4} (You acquired it on level 1 of the Dungeon) [ring of protection] rElec: It insulates you from electricity. Will+: It increases your willpower. AC+4: It affects your AC (+4). l - a ring of willpower (worn) Wands q - a wand of paralysis (8) Scrolls f - a scroll of fog {unknown} k - 3 scrolls of enchant weapon {unknown} n - 2 scrolls of enchant armour {unknown} p - 2 scrolls of identify {unknown} t - a scroll of revelation {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} e - 2 potions of might {unknown} g - a potion of berserk rage {unknown} h - a potion of heal wounds {unknown} i - 2 potions of enlightenment {unknown} j - 2 potions of lignification {unknown} o - a potion of haste {unknown} r - 2 potions of moonshine {unknown} Skills: - Level 3.5 Dodging - Level 3.5 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Alch 8% 3d7 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Soul Splinter Necr 28% N/A 11% 1 Grave Claw Necr 14% 2d8 16% 2 Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Dazzling Flash Hex/Fire 8% N/A 30% 3 Vampiric Draining Necr 7% 2d6 30% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Curse of Agony Necr 7% N/A 96% 5 Silence Hex/Air 2% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Ru Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! t - a scroll labelled ROWKOBBIRCH No target in view! You see here 2 flux baubles. There is an open door here. You open the door. There is an open door here. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. A goblin, an orc and an orc priest come into view. Found a scroll labelled DULEAM XUTE. A quokka and an orc wizard come into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 34% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The goblin shouts! The orc shouts! The orc wizard shouts! The orc priest shouts! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! An orc comes into view. It is wielding a +0 flail. Casting: Fulminant Prism (astonishingly dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 34% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. The orc wizard hits your fulminant prism with a +0 dagger. The orc throws a boomerang. The boomerang barely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ##### ###########...## ##...#...##.....## ##...........<....# #.................. #.................# ...####....########.....# .ogo....@..# #....## ..o#*......# #.....# ...o*..###.+ +....># .#...#. #.+ +.....# #r#... ..# ....... ..# .....?. ...... You could see an orc priest, an orc wizard (ally target), 2 orcs, a quokka, a goblin and 2 friendly fulminant prisms. Vanquished Creatures An orc wizard (D:3) 2 adders A ribbon worm (D:2) 3 orcs (D:3) 7 endoplasms 4 giant cockroaches 7 hobgoblins 6 quokkas 5 ball pythons 4 bats (D:1) 4 frilled lizards 7 goblins 4 kobolds 3 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 255 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 597 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 759 | D:1 | Identified 3 scrolls of acquirement 759 | D:1 | Acquired 948 gold pieces 760 | D:1 | Acquired the ring "Reaxt" {rElec Will+ AC+4} 761 | D:1 | Acquired 739 gold pieces 824 | D:2 | Found a sacrificial altar of Ru. 1443 | D:2 | Found a faded altar of an unknown god. 1874 | D:3 | Found a radiant altar of Vehumet. 1930 | D:3 | Became a worshipper of Vehumet 2015 | D:3 | Reached XP level 4. HP: 21/24 MP: 4/12 2089 | D:3 | Learned a level 4 spell: Fulminant Prism 2181 | D:3 | Found a sacrificial altar of Ru. 2183 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2201 | D:3 | Reached skill level 5 in Conjurations 2674 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_basic, serial_bayou_lagoon_b D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_arch_garden, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_broadway_a, co_window_corner_cb, co_window_of_opportunity_c, co_window_corner_cb, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a D:3: layout_basic, mainiacjoe_overflow_alcove_1, gammafunk_temple_overflow_pools D:4: layout_rooms, mainiacjoe_overflow_chevrons, mainiacjoe_overflow_big_doors, kennysheep_generic_room_15 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.5 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Staff | | 11 || 11 Cast: Magic Dart | 90 | 24 || 114 Fulminant Prism | | 2 || 2 Use: Scroll | 3 | || 3 Armour: Robe | 7 | 4 || 11 Dodge: Dodged | 4 | 10 || 14