Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7336447 (custom seed) 49 LuuDawg the Magician (level 4, -3/31 HPs) Began as a Djinni Conjurer on July 29, 2025. Slain by a +3 rapier of freezing (5 damage) ... created by the rancor of the Wu Jian Council ... on level 2 of the Dungeon. The game lasted 00:02:45 (1946 turns). LuuDawg the Magician (Djinni Conjurer) Turns: 1946, Time: 00:02:46 Health: -3/31 AC: 4 Str: 13 XL: 4 Next: 1% Gold: 780 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . j - +1 cloak of the Stars {rC+} rCorr + (no gloves) SInv . (no amulet) Will ..... c - ring "Qise" {rC- rCorr Wiz Str+7 Stlth+} Stlth ++ (no ring) HPRegen 0.25/turn %: wizardry (x1), infuse magic (-4 HP) @: silenced, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 780 gold pieces. Inventory: Armour a - a +0 robe (worn) j - the +1 cloak of the Stars (worn) {rC+} (You acquired it on level 2 of the Dungeon) rC+: It protects you from cold. Jewellery c - the ring "Qise" (worn) {rC- rCorr Wiz Str+7 Stlth+} (You acquired it on level 2 of the Dungeon) [ring of wizardry] rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Str+7: It affects your strength (+7). Stlth+: It makes you more stealthy. Scrolls e - a scroll of fog {unknown} k - 3 scrolls of enchant weapon {unknown} Potions b - a potion of attraction {unknown} d - a potion of might {unknown} f - a potion of berserk rage {unknown} g - a potion of heal wounds {unknown} h - 2 potions of enlightenment {unknown} i - 2 potions of lignification {unknown} Skills: - Level 2.6 Dodging - Level 2.0 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 9% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 9% 4 e - Foxfire Conj/Fire 88% 2x1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Wu Jian Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You have reached level 4! You feel clever. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Found a whip. No target in view! You now have 780 gold pieces (gained 3). You see here a +0 whip. There is an empty arch of ancient stone here. You see here an orb of light. No target in view! You reach down and open the door. Found 3 javelins. No target in view! There is an open door here. You see here 3 javelins. Sifu Yunchang whispers: These will loosen your tongue! A +4 glaive of electrocution, a +0 quarterstaff of freezing, a +1 rapier of freezing and a +3 rapier of freezing come into view. Magic scrolls do not work when you're silenced! Okay, then. You hit the +4 glaive of electrocution but do no damage. The +3 rapier of freezing hits you. The +3 rapier of freezing freezes you terribly. The +4 glaive of electrocution hits you! You are electrocuted! * * * LOW HITPOINT WARNING * * * You hit the +4 glaive of electrocution but do no damage. The +3 rapier of freezing hits you. You die... .......########.## #. .......## ##..###. ######. . #....... .. #.######.#.## #.#......#... #### #.#.#######.. .(# #.#......##.. #(# #.######.##.. #@# ##.##......... #(###..########### #(##...[..# # #.##......# # #.##......# ######..'......# ........(#......######## ##.#######.∩..ß..∩..∩..∩ #.....)........ You could see 4 dancing weapons. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 endoplasms 3 giant cockroaches (D:1) 4 hobgoblins (D:1) 5 quokkas 4 ball pythons 4 bats (D:1) 3 frilled lizards 6 goblins 4 kobolds 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Djinni Conjurer began the quest for the Orb. 0 | D:1 | LuuDawg set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 165 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 413 | D:1 | Reached XP level 3. HP: 6/25 MP: 0/0 413 | D:1 | Learned a level 1 spell: Foxfire 1073 | D:2 | Identified 3 scrolls of acquirement 1073 | D:2 | Acquired the +1 cloak of the Stars {rC+} 1074 | D:2 | Acquired 677 gold pieces 1075 | D:2 | Acquired the ring "Qise" {rC- rCorr Wiz Str+7 Stlth+} 1126 | D:2 | Found a sacrificial altar of Ru. 1880 | D:2 | Found a faded altar of an unknown god. 1888 | D:2 | Prayed at the altar of an unknown god. 1888 | D:2 | Became a worshipper of the Wu Jian Council 1888 | D:2 | Reached * piety under Wu Jian 1889 | D:2 | Fell from the grace of Wu Jian 1896 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1945 | D:2 | Noticed a +4 glaive of electrocution 1945 | D:2 | Noticed a +0 quarterstaff of freezing 1945 | D:2 | Noticed a +1 rapier of freezing 1945 | D:2 | Noticed a +3 rapier of freezing 1946 | D:2 | Slain by a +3 rapier of freezing Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_basic, serial_bayou_lagoon_b D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_arch_garden, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_broadway_a, co_window_corner_cb, co_window_of_opportunity_c, co_window_corner_cb, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | 2 || 7 Cast: Magic Dart | 93 | 1 || 94 Invoke: Renounce Religion | 1 | || 1 Use: Scroll | 3 | || 3 Armour: Robe | 19 | 3 || 22 Dodge: Dodged | 18 | || 18