Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2038742192390358407 45 LuuDawg the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on Aug 1, 2025. Slain by a rat (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:23 (921 turns). LuuDawg the Magician (Djinni Conjurer) Turns: 921, Time: 00:01:23 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 90% Gold: 44 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . j - +1 dagger (speed) rCold x . . g - orb {guile} rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... c - ring of wizardry Stlth ++ (no ring) HPRegen 0.24/turn %: wizardry (x1), infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons j - a +1 dagger of speed (weapon) Armour a - a +0 robe (worn) g - an orb of guile (worn) Jewellery c - a ring of wizardry (worn) Scrolls b - a scroll of amnesia {unknown} d - a scroll of identify {unknown} e - a scroll of fog {unknown} f - a scroll of vulnerability {unknown} Potions h - a potion of moonshine {unknown} i - a potion of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations - Level 4.2 Hexes - Level 4.2 Summonings - Level 4.2 Necromancy - Level 4.2 Translocations - Level 4.2 Forgecraft - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 9% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 9% 4 e - Summon Small Mammal Summ 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the goblin! Robin shouts! You hear a shout! A rat comes into view. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin! You kill the goblin! Robin roars a battlecry! The goblins go into a battle-frenzy! A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. You kill the goblin! A goblin comes into view. It is wielding a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A hobgoblin comes into view. The rat twitches its whiskers. Robin throws the goblin at you! You hit the goblin. The goblin is severely wounded. The goblin barely misses you. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse The goblin hits you with a +0 dagger. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * Robin laughs in a distinctly smug fashion. Robin throws the goblin at you! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet closely misses you. The rat bites you. You die... #......##.##.## #.##.#.##.....# #.##.#........# #.##........#.# #.####........#### #.####.##.[....g.## #......##...g..#..##.# ######.##...rg###.gg)# #.##.g@...#..#..†... #.##........##..)... #....<..##### ####. ######<## ...# #...# #...# #...# ... You could see Robin, 3 goblins and a rat. Vanquished Creatures Jessica (D:2) 3 hobgoblins 6 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) 9 goblins 3 kobolds (D:1) 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Djinni Conjurer began the quest for the Orb. 0 | D:1 | LuuDawg set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 264 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 749 | D:2 | Noticed Jessica 754 | D:2 | Killed Jessica 755 | D:2 | Reached XP level 3. HP: 3/25 MP: 0/0 755 | D:2 | Learned a level 1 spell: Summon Small Mammal 905 | D:2 | Noticed Robin 920 | D:2 | HP: 1/25 [goblin/+0 dagger[Robin] (3)] 921 | D:2 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, minmay_small_reverse_x D:2: layout_loops_cross, basic_altar, serial_bayou_crossing, uniq_terence, uniq_sigmund, uniq_robin, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 2 Cast: Magic Dart || 49 Armour: Robe || 11 Dodge: Dodged || 4