LuuDawg Level 1 of the Dungeon [Shop] Jocvoy's Weapon Shoppe 3 curare-tipped darts (50 gold) 3 stones (4 gold) a +0 whip (35 gold) a +0 hand axe (42 gold) a +1 orcbow of electrocution (238 gold) a +3 spear of distortion (343 gold) the +3 dagger "Moahuits" {freeze, rElec rPois MP-6 Str+5} (485 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. MP-6: It affects your magic capacity (-6). Str+5: It affects your strength (+5). a +0 dagger (28 gold) [Shop] Nitirul's Magic Scroll Shop a scroll of identify (unknown) (26 gold) a scroll of revelation (unknown) (97 gold) a scroll of identify (unknown) (26 gold) a scroll of teleportation (unknown) (39 gold) a scroll of enchant armour (unknown) (97 gold) a scroll of summoning (unknown) (123 gold) a scroll of teleportation (unknown) (39 gold) [Shop] Bompo's Magic Scroll Shop a scroll of amnesia (unknown) (44 gold) a scroll of teleportation (unknown) (33 gold) a scroll of poison (unknown) (44 gold) a scroll of identify (unknown) (22 gold) a scroll of teleportation (unknown) (33 gold) 2 scrolls of identify (unknown) (44 gold) a scroll of fear (unknown) (44 gold) a scroll of teleportation (unknown) (33 gold) a scroll of identify (unknown) (22 gold) [Shop] Zaomap's Weapon Emporium a +0 hand axe (39 gold) 2 curare-tipped darts (31 gold) a +0 hand cannon of flaming (657 gold) a +0 short sword (39 gold) a +2 spectral quarterstaff (318 gold) a +0 short sword (39 gold) a +0 dagger (26 gold) the +6 mace of Kaf Fock {spect, rF+ rN+ MP+6 Int-2} (833 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). Int-2: It affects your intelligence (-2). a +0 hand axe (39 gold) [Shop] Jucrag's Antique Weapon Emporium a +1 mace of venom (307 gold) a +2 flail of protection (469 gold) a +0 quarterstaff (145 gold) a +0 whip (72 gold) a +0 sling (43 gold) a +0 dagger (58 gold) a +0 hand axe (87 gold) (7, 3, D:1) a +0 club a kobold corpse (skeletalised by now) (8, 4, D:1) a quokka corpse (skeletalised by now) (9, 7, D:1) a +0 dagger (11, 10, D:1) a +0 mace (14, -5, D:1) a +0 dagger a goblin skeleton (15, -8, D:1) a +0 sling (16, -6, D:1) a +0 dagger a goblin skeleton (21, -14, D:1) 6 stones (24, 0, D:1) 3 javelins (31, 23, D:1) 5 stones (41, 21, D:1) a rat corpse (skeletalised by now) (49, 26, D:1) a jackal corpse (skeletalised by now) (54, 38, D:1) a +0 short sword a kobold skeleton (55, 18, D:1) a +0 glaive (61, -12, D:1) a +0 dagger a goblin skeleton (61, 30, D:1) a +0 short sword (66, 19, D:1) a quokka skeleton Level 2 of the Dungeon (1, 4, D:2) a +0 leather armour (2, 5, D:2) a ribbon worm corpse (6, -16, D:2) a +0 dagger a stone (7, -9, D:2) a +0 hand axe (10, -23, D:2) a bat corpse (skeletalised by now) (11, 0, D:2) a ball python corpse (16, -2, D:2) a giant cockroach corpse (17, -26, D:2) a bat corpse (skeletalised by now) (25, -21, D:2) a +0 plate armour (26, -26, D:2) 3 gold pieces (30, 5, D:2) an adder corpse (35, -19, D:2) a potion of enlightenment a scroll of blinking (36, -2, D:2) a +0 dagger (38, -3, D:2) a hobgoblin corpse (39, -3, D:2) a frilled lizard corpse (41, -2, D:2) a +0 dagger Level 3 of the Dungeon (5, -6, D:3) an inkwell talisman