LuuDawg Level 1 of the Dungeon (2, -22, D:1) a +0 whip (4, -22, D:1) a ball python corpse (9, -4, D:1) a +0 dagger a kobold skeleton (9, -3, D:1) a frilled lizard skeleton a jackal skeleton (9, -2, D:1) a jackal skeleton (10, -3, D:1) a +0 club a goblin skeleton (12, -6, D:1) a ball python skeleton (13, -5, D:1) a jackal skeleton (17, -1, D:1) a rat skeleton (24, -17, D:1) a +0 scale mail (27, 11, D:1) a +0 club (37, -21, D:1) a hobgoblin skeleton (37, -20, D:1) a +0 dagger (37, -5, D:1) a quokka skeleton (38, -21, D:1) a +0 dagger a +0 club a +0 short sword a goblin skeleton a goblin skeleton (41, 11, D:1) a hobgoblin corpse (skeletalised by now) (43, -9, D:1) 6 stones (43, -5, D:1) a +0 leather armour (44, -4, D:1) a rimehorn talisman Level 2 of the Dungeon (0, 3, D:2) an inkwell talisman (7, 9, D:2) a +0 ring mail (10, 1, D:2) the +6 short sword "Jueraf" {freeze, *Rage rElec rPois SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. (14, 5, D:2) a +0 dagger a +0 sling a goblin corpse (14, 9, D:2) a potion of lignification (15, -5, D:2) 2 poisoned darts (15, 7, D:2) a ball python corpse (19, 1, D:2) a book of Necromancy (21, 7, D:2) a book of Spatial Translocations