LuuDawg Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -1, D:1) a +0 ring mail (10, 20, D:1) a +0 dagger a +0 ring mail a kobold skeleton (10, 21, D:1) a +0 dagger a kobold skeleton (11, 21, D:1) a +0 short sword a kobold skeleton (11, 26, D:1) a hobgoblin skeleton (19, 2, D:1) 6 stones (21, 10, D:1) a +0 club a goblin skeleton (23, 10, D:1) a frilled lizard skeleton (28, 0, D:1) a ball python corpse (skeletalised by now) (30, 15, D:1) a ball python skeleton (32, -5, D:1) a rat corpse (skeletalised by now) (34, -3, D:1) a +0 short sword (37, 23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (2, 46, D:2) a +0 leather armour (5, 0, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (6, 25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, 31, D:2) a +0 short sword (9, 13, D:2) a rat corpse (skeletalised by now) (14, 40, D:2) a +0 short sword (15, 34, D:2) a jackal skeleton (16, 44, D:2) a ball python corpse (skeletalised by now) (27, 35, D:2) the felid corpse of Natasha (skeletalised by now) (44, 44, D:2) the felid corpse of Natasha (skeletalised by now) (45, 46, D:2) a +0 spear (50, -8, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Toekajum's Antique Armour Emporium a +0 ring mail (64 gold) a +0 ring mail (64 gold) a +0 scale mail (64 gold) a +0 chain mail (96 gold) the +5 robe of Night {Dark Will+ SInv} (960 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a +0 chain mail (96 gold) a +0 ring mail (64 gold) a +3 ring mail of poison resistance (368 gold) a +0 pair of boots (72 gold) the +0 chain mail "Ihusumipisky" {-Tele +Inv Int+3} (308 gold) -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. Int+3: It affects your intelligence (+3). (8, 7, D:3) a hobgoblin corpse (skeletalised by now) (8, 12, D:3) a +0 club (8, 14, D:3) a +0 hand axe (9, 13, D:3) a +0 flail (9, 14, D:3) a +0 club a +0 dagger 3 boomerangs an orc corpse (skeletalised by now) (20, -16, D:3) a +0 robe (32, 11, D:3) a +0 dagger of venom a goblin skeleton (34, -4, D:3) a +0 dagger (36, -1, D:3) a medusa talisman (41, -12, D:3) a +0 club 3 stones (41, -10, D:3) a +0 flail a +0 scale mail (45, 17, D:3) a rat skeleton (49, 10, D:3) a +0 robe (51, -19, D:3) a +0 spear (52, -16, D:3) a +0 falchion (53, -16, D:3) a +0 whip an orc corpse (skeletalised by now) (53, -15, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (7, 10, D:4) a +0 short sword (18, -21, D:4) a +0 dagger a scarab talisman (28, -2, D:4) a +0 hand axe a +0 animal skin (30, -8, D:4) a quokka corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (33, 15, D:4) a hound skeleton (35, 7, D:4) an adder skeleton (44, 8, D:4) 2 stones (46, 2, D:4) a +0 club a kobold skeleton (47, 1, D:4) a +0 whip a kobold skeleton (50, 12, D:4) a +0 robe (52, 20, D:4) a +0 robe (61, 35, D:4) 5 stones (62, -13, D:4) a +0 whip a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a quokka corpse (skeletalised by now) (3, 38, D:5) 5 stones (15, 28, D:5) a +0 trident (15, 35, D:5) a black bear corpse (skeletalised by now) (23, 23, D:5) a +0 whip (24, 7, D:5) a +1 heavy trident (27, 39, D:5) an adder corpse (skeletalised by now) (27, 42, D:5) an iguana corpse (skeletalised by now) (34, 7, D:5) a +0 quarterstaff (36, 2, D:5) 2 stones (37, -1, D:5) a quokka skeleton (38, 42, D:5) a stone (41, -3, D:5) a +0 whip of freezing a +0 robe the kobold skeleton of Pikel (52, 29, D:5) a +0 spear Level 6 of the Dungeon [Shop] Vaduem's Book Shop a book of Power (756 gold) a book of Weapons (672 gold) a book of Movement (448 gold) the Handbook of Wicked Mysteries (532 gold) Spells Type Level a - Animate Dead Necromancy 4 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Haunt Necromancy/Summoning 7 a book of Iron (532 gold) a book of Minor Magic (224 gold) Geastu's Spellbook of the Wyrd and Cinders (308 gold) Spells Type Level a - Scorch Fire 2 b - Dazzling Flash Hexes/Fire 3 c - Inner Flame Hexes/Fire 3 (0, 0, D:6) an adder corpse (skeletalised by now) (3, -8, D:6) a howler monkey corpse (skeletalised by now) (8, 22, D:6) 6 stones (11, -4, D:6) a scarab talisman (22, 14, D:6) 4 stones (30, 12, D:6) a hound skeleton (35, -15, D:6) a +0 mace (39, -1, D:6) a +0 club (43, 2, D:6) a +0 orcbow a centaur skeleton (44, 2, D:6) a +0 mace a water moccasin skeleton (46, 27, D:6) a +0 trident a +0 ring mail a +0 buckler (46, 28, D:6) a black bear corpse (skeletalised by now) (58, -13, D:6) an adder corpse (skeletalised by now) (58, -1, D:6) a +2 mace a +0 robe (61, -9, D:6) a +0 morningstar of draining a +0 robe (66, -8, D:6) a +0 scimitar a +0 robe (66, -7, D:6) a +0 scimitar a +0 robe a +4 long sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) a bullfrog corpse (0, 1, D:7) a +0 dagger a +0 robe an orc corpse (2, -2, D:7) a +0 club an orc corpse (3, -4, D:7) a +0 club an orc corpse the Ecumenical Temple