Seeded DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 17591656249925059166 (custom seed) 64 LuuDawg the Conjurer (level 4, 0/25 HPs) Began as a Tengu Conjurer on Dec 13, 2025. Slain by Terence ... wielding a +0 falchion (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (1770 turns). LuuDawg the Conjurer (Tengu Conjurer) Turns: 1770, Time: 00:02:40 Health: 0/25 AC: 3 Str: 7 XL: 4 Next: 12% Magic: 3/8 EV: 10 Int: 20 God: Gold: 131 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . d - +0 quick blade rCold . . . (no offhand) rNeg . . . h - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons d - a +0 quick blade (weapon) Armour a - a +0 robe h - a +0 leather armour (worn) Scrolls e - a scroll of amnesia {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of enchant armour {unknown} j - a scroll of revelation {unknown} Potions c - a potion of curing {unknown} f - a potion of attraction {unknown} Skills: + Level 1.0 Fighting + Level 1.1 Short Blades - Level 2.5 Dodging - Level 2.3 Stealth + Level 2.6 Spellcasting + Level 5.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 3% 2 Fulminant Prism Conj/Alch 7% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +2 scale mail of fire resistance (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +2 scale mail of fire resistance (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +2 scale mail of fire resistance (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit Terence but do no damage. x2; You claw Terence, but do no damage. You peck Terence, but do no damage. Terence is severely wounded. Terence barely misses you. You completely miss Terence. You claw Terence. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 falchion. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ## ## .. .# .# .# .# .# ##### ####@### .####...# #..@...# ....).#.######.##....... .####..........# ##.#### .# #.....####### # .# ##...## ## ##.## #.# #.# # ##+## You could see Terence. Vanquished Creatures Robin (D:2) 3 dart slugs 4 orcs (D:2) 4 endoplasms A giant cockroach (D:2) 5 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats 4 frilled lizards 11 goblins (D:1) 3 kobolds 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 154 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 743 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/7 1052 | D:2 | Noticed Robin 1285 | D:2 | Killed Robin 1286 | D:2 | Reached skill level 1 in Short Blades 1473 | D:2 | Reached skill level 1 in Fighting 1473 | D:2 | Reached XP level 4. HP: 25/25 MP: 2/8 1756 | D:2 | Noticed Terence 1770 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_rooms D:2: layout_loops_corners, wad_orctagon, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 1 | 1.1 Fighting | 1 | 1.0 Dodging | | 2.5 Stealth | | 2.3 Spellcasting | | 2.6 Conjurations | | 5.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quick blade | 61 | 4 || 65 Kick | 19 | 2 || 21 Peck | 12 | 1 || 13 Unarmed | 1 | || 1 Cast: Magic Dart | 59 | 17 || 76 Use: Potion | | 1 || 1 Armour: Robe | 40 | || 40 Leather armour | | 7 || 7 Dodge: Dodged | 63 | 6 || 69