Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 1519528997802940437 15 LuuDawg the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on Dec 13, 2025. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (264 turns). LuuDawg the Magician (Djinni Conjurer) Turns: 264, Time: 00:00:29 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 65% Gold: 47 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} c - a scroll of fear {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations - Level 3.6 Hexes - Level 3.6 Summonings - Level 3.6 Necromancy - Level 3.6 Translocations - Level 3.6 Forgecraft - Level 3.6 Fire Magic - Level 3.6 Ice Magic - Level 3.6 Air Magic - Level 3.6 Earth Magic - Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bat hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. The bat is moderately wounded. * * * LOW HITPOINT WARNING * * * The bat closely misses you. The bat hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The bat hits you but does no damage. x2 The bat attacks as it pursues you! The bat barely misses you. x2 The bat hits you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. The bat is heavily wounded. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The bat hits you. You die... #.. ............. ### #.... .........#### ...##...# #.#.......... ........###.#.......... ............#..†....... ........)............. ........###.#.####### .###........#.# # +@b....###.# # ##......# #.# # #.......# #.# #(......# #.# #.......# #.. ##......# #......# ##...### #...# You could see a bat. Vanquished Creatures 4 endoplasms (D:1) 2 hobgoblins (D:1) A ball python (D:1) A bat (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Djinni Conjurer began the quest for the Orb. 0 | D:1 | LuuDawg set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 170 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 260 | D:1 | HP: 1/21 [bat (1)] 264 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 41 Armour: Robe || 8 Dodge: Dodged || 7