Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 4220762045153712245 7 LuuDawg the Magician (level 2, -3/21 HPs) Began as a Djinni Fire Elementalist on Dec 13, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (117 turns). LuuDawg the Magician (Djinni Fire Elementalist) Turns: 117, Time: 00:00:24 Health: -3/21 AC: 2 Str: 7 XL: 2 Next: 5% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . b - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations - Level 3.1 Hexes - Level 3.1 Summonings - Level 3.1 Necromancy - Level 3.1 Translocations - Level 3.1 Forgecraft + Level 3.1 Fire Magic - Level 3.1 Ice Magic - Level 3.1 Air Magic - Level 3.1 Earth Magic - Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is not enough space to conjure foxfire! Your foxfire dissipates! The foxfire hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold hits you with a +0 dagger. The hobgoblin hits you but does no damage. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. The kobold is heavily wounded. The foxfire hits the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. The hobgoblin closely misses you. Your foxfire dissipates! The kobold attacks as it pursues you! The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. The kobold closely misses you. You aren't carrying any scrolls. You closely miss the kobold. The kobold is severely wounded. The hobgoblin barely misses you. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the kobold. You kill the kobold! The hobgoblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... ... ##..# #.. ##. ..# ##.. ..##..# ###..# .#.K.. ### .....# ##g##.. ..# #..###.# #.# #.# #.g..)###†#### #.# #@Jr..)......###.# #######....#.#.... ######.#.... #.#.... #.).... ###.... #.### #.# #.# You could see an endoplasm, a hobgoblin, a goblin and a rat. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | LuuDawg set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 108 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 116 | D:1 | HP: 1/21 [hobgoblin/+0 dagger (3)] 117 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_ring, minmay_heptomino_o4 Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Dodging | | 2.3 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 9 Dagger || 5 Cast: Foxfire || 14 Armour: Robe || 12 Dodge: Dodged || 16