Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 5194758065089591868 52 LuuDawg the Magician (level 4, -4/31 HPs) Began as a Djinni Conjurer on Dec 13, 2025. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:53 (1254 turns). LuuDawg the Magician (Djinni Conjurer) Turns: 1254, Time: 00:00:54 Health: -4/31 AC: 2 Str: 8 XL: 4 Next: 8% Gold: 91 EV: 5 Int: 20 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-5 HP) @: about to teleport, flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Potions c - 2 potions of heal wounds {unknown} e - 2 potions of brilliance {unknown} f - a potion of lignification {unknown} g - 3 potions of mutation {unknown} h - a potion of curing {unknown} i - a potion of attraction {unknown} j - 2 potions of enlightenment {unknown} Skills: + Level 2.9 Dodging + Level 2.2 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations - Level 3.9 Hexes - Level 3.9 Summonings - Level 3.9 Necromancy - Level 3.9 Translocations - Level 3.9 Forgecraft - Level 3.9 Fire Magic - Level 3.9 Ice Magic - Level 3.9 Air Magic - Level 3.9 Earth Magic - Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Kinetic Grapnel Frge 76% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. The magic dart hits the gnoll. You kill the gnoll! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! k - a scroll labelled AZAAVAFIGU No target in view! 2 gnolls come into view. A gnoll is wielding a +0 spear and quivering 2 throwing nets. The gnoll shouts! x2 A gnoll comes into view. It is wielding a +0 flail. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The magic dart hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 flail! You have reached level 4! You feel clever. As you read the scroll labelled NUAPTY NIESEESH, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The gnoll hits you with a +0 flail. As you read the scroll labelled AZAAVAFIGU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The gnoll closely misses you. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... #..............# ###.####...#####.# # .....# ##.## #.###j# ###..####.######.....### #..........).......... #.#####.######.# #.# #.######j# #.# #......j)# #.# ########@# #.# #.# #<# ..# #.# .### ###.# #. ....# # ##### You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches 4 hobgoblins 3 quokkas (D:1) 3 ball pythons A bat (D:2) 3 frilled lizards (D:1) 2 kobolds 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Djinni Conjurer began the quest for the Orb. 0 | D:1 | LuuDawg set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 359 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 1019 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 1019 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1252 | D:2 | Reached XP level 4. HP: 16/31 MP: 0/0 1254 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_corners D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | | 2.9 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | || 63 Use: Scroll | | 2 || 2 Armour: Robe | 4 | 3 || 7 Dodge: Dodged | 6 | 2 || 8