Seeded DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 4872867912108403530 (custom seed) 25 LuuDawg the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Dec 13, 2025. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:38 (873 turns). LuuDawg the Magician (Djinni Conjurer) Turns: 873, Time: 00:00:38 Health: 0/25 AC: 2 Str: 8 XL: 3 Next: 20% Gold: 62 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - an amulet of faith Scrolls d - a scroll of vulnerability {unknown} g - a scroll of revelation {unknown} h - 4 scrolls of enchant armour {unknown} i - 2 scrolls of identify {unknown} Potions b - 2 potions of ambrosia {unknown} c - a potion of haste {unknown} e - a potion of berserk rage {unknown} Skills: + Level 2.6 Dodging + Level 2.0 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes - Level 3.7 Summonings - Level 3.7 Necromancy - Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d6 30% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 e - Sandblast Erth 34% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Sigmund hits you from afar with a +0 scythe. You're too confused to move! Sigmund misses you. You see here the quill talisman of the Lich-sworn {rElec rF+ Str+2}. You're too confused to move! You feel less confused. Sigmund zaps a wand. The puff of flame hits you. You resist. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Sigmund whispers, "You'll know eternity soon." Sigmund hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (heavily wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (severely wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is almost dead. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (almost dead, 100% to hit) The magic dart hits Sigmund. Sigmund is almost dead. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #?# .. #.# #.......# ..# #.......# #.# #.......## #.## #........#### #..## #...^.......# #...# #...........######.#...... #....†...#.....%@@r# ..... #........#..######## .... #..............# ... #....†.........# @. #..............# . #....###.......# #....# #.......# #....# ######### #....# You could see Sigmund and a rat. Vanquished Creatures 2 endoplasms 2 giant cockroaches (D:1) 7 jackals 2 ball pythons (D:1) 7 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Djinni Conjurer began the quest for the Orb. 0 | D:1 | LuuDawg set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 130 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 466 | D:1 | Found Otomu's General Store. 788 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 788 | D:2 | Learned a level 1 spell: Sandblast 850 | D:2 | Identified the quill talisman of the Lich-sworn {rElec rF+ | Str+2} 855 | D:2 | Noticed Sigmund 873 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_loops_ring, serial_shops, shop D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | | 2.6 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 56 Armour: Robe || 9 Dodge: Dodged || 10