Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 6858369841389424439 14 LuuDawg the Magician (level 2, 0/21 HPs) Began as a Djinni Air Elementalist on Dec 15, 2025. Slain by a quokka (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:50 (1178 turns). LuuDawg the Magician (Djinni Air Elementalist) Turns: 1178, Time: 00:00:51 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 55% Gold: 57 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold + . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no amulet) Will ..... f - ring of ice Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: resistant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 ring mail Jewellery f - a ring of ice (worn) Scrolls c - 3 scrolls of teleportation {unknown} d - a scroll of torment {unknown} e - a scroll of noise {unknown} g - 2 scrolls of identify {unknown} Potions i - a potion of curing {unknown} Talismans j - a lupine talisman Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations - Level 3.2 Hexes - Level 3.2 Summonings - Level 3.2 Necromancy - Level 3.2 Translocations - Level 3.2 Forgecraft - Level 3.2 Fire Magic - Level 3.2 Ice Magic + Level 3.2 Air Magic - Level 3.2 Earth Magic - Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 4% 1 b - Static Discharge Conj/Air 24% 3-4/arc 8% 2 c - Swiftness Air 12% N/A 14% 3 d - Airstrike Air 6% 2d(1-17) 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The zap hits the jackal. You kill the jackal! The zap hits the quokka. The quokka is severely wounded. The zap hits the endoplasm. The endoplasm is lightly wounded. The zap hits the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. The quokka barely misses you. The zap hits the jackal. You kill the jackal! The jackal bites you. The quokka barely misses you. The zap misses the jackal. The jackal barely misses you. The quokka barely misses you. The jackal bites you but does no damage. The endoplasm misses you. The frilled lizard bites you but does no damage. The zap hits the jackal. The jackal is almost dead. The quokka bites you. The jackal bites you. The endoplasm freezes you. You are frozen. The frilled lizard barely misses you. The rat closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of resistance. You feel protected. The jackal bites you. The quokka bites you but does no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. The quokka closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Found a stone staircase leading up. The quokka bites you. You die... ##......# ##...[.... #......... #......... #......... #.g....... #l.J...... #hr...... #@r...... #......... #......... #......... #......... #......... ##........ ##....<.# You could see an endoplasm, a quokka, a jackal, a goblin, a frilled lizard and a rat. Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) 3 jackals (D:2) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | LuuDawg set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 285 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 1178 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, kennysheep_nondescript, serial_bayou_pond_d, patterned_corridor D:2: layout_rooms, uniq_robin Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Dodging | | 2.4 Stealth | | 1.8 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Shock || 29 Use: Potion || 1 Armour: Robe || 11 Dodge: Dodged || 12