Seeded DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 12016584976800816792 (custom seed) 172 LuuDawg the Conjurer (level 5, -2/31 HPs) Began as a Tengu Conjurer on Dec 15, 2025. Slain by a jelly (3 damage) ... in a sewer. The game lasted 00:03:46 (2626 turns). LuuDawg the Conjurer (Tengu Conjurer) Turns: 2626, Time: 00:03:46 Health: -2/31 AC: -1 Str: 13 XL: 5 Next: 52% Magic: 0/10 EV: 6 Int: 18 God: Gold: 104 SH: 0 Dex: 15 Spells: 5/10 levels left rFire . . . h - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . q - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... f - +6 ring of strength Stlth + (no ring) HPRegen 0.25/turn MPRegen 0.12/turn %: acrobat @: corroded, vertiginous, very slow A: beak, talons 3, acrobatic a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 104 gold pieces. Inventory: Hand Weapons c - a +0 dagger h - a +0 mace (weapon) Armour a - a +0 robe (worn) g - a +0 leather armour l - a +0 ring mail q - a +0 cloak (worn) Jewellery f - a +6 ring of strength (worn) Scrolls e - a scroll of noise {unknown} i - a scroll of immolation {unknown} j - a scroll of revelation {unknown} k - a scroll of amnesia {unknown} n - a scroll of poison {unknown} o - a scroll of vulnerability {unknown} p - a scroll of blinking {unknown} Potions b - a potion of magic Skills: + Level 2.7 Fighting - Level 2.2 Dodging - Level 2.0 Stealth + Level 3.2 Spellcasting + Level 6.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Fulminant Prism Conj/Alch 7% 3d7 54% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 4% 2 Mercury Arrow Conj/Alch 28% 2d7 13% 2 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 54% 4 Launch Clockwork Bee Frge 2% N/A 58% 3 Fireball Conj/Fire 7% 3d5 86% 5 Cause Fear Hex 1% N/A 92% 4 Eringya's Surprising Cr Summ 2% N/A 92% 4 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The jelly is heavily wounded. The jelly hits you. You are splashed with acid! The acid corrodes you! Your magical contamination has completely faded away. You are too injured to fight recklessly! You are too injured to fight recklessly! You enter the shallow water. Moving in this stuff is going to be slow. The jelly attacks as it pursues you! The jelly misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (heavily wounded, 100% to hit) The magic dart hits the jelly. The jelly is heavily wounded. A jelly comes into view. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (heavily wounded, 100% to hit) The magic dart hits the jelly. The jelly is severely wounded. The jelly quivers. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (severely wounded, 100% to hit) The magic dart hits the jelly. The jelly is almost dead. The jelly hits you. You die... #~.~### ~~# #..~~.## #~~## ##..~.~## #~.~~ ####.~~~##...~. #.~##..~.~..### #.~.##~.~..##.## ##~..#~~~~##...# ##.~.##.....~~~## l# #..~##...@~~..##..~# #~.~#~.~#Jw~~.J~~∩# ##..~.~##~~~#~...## ##...####~.###### ##### #~..# ##..~~ ##~~~. ##... #.. You could see a ribbon worm and 2 jellies. Vanquished Creatures A jelly (Sewer) 6 adders 4 river rats A dart slug (D:1) 4 endoplasms 2 hobgoblins 2 jackals (D:1) 3 quokkas 11 ball pythons 7 bats 5 frilled lizards 10 giant cockroaches 5 goblins 7 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 193 | D:1 | Found Zeim's Book Boutique. 199 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/6 432 | D:1 | Reached skill level 1 in Fighting 969 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/7 1990 | D:3 | Reached skill level 6 in Conjurations 1990 | D:3 | Reached XP level 4. HP: 22/26 MP: 7/9 2145 | D:3 | Found a glowing drain. 2152 | Sewer | Entered a sewer 2336 | Sewer | Reached XP level 5. HP: 14/31 MP: 1/10 2582 | Sewer | Learned a level 4 spell: Fulminant Prism 2625 | Sewer | HP: 1/31 [acid (7)] 2626 | Sewer | Slain by a jelly Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:2: layout_loops_cross, minmay_pentomino_o4 D:3: layout_loops_cross, gup_sewer_entry_bubbles Sewer: sewer_hellmonk_slimy_pipes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.7 Conjurations | 6 | 6.6 Spellcasting | 3 | 3.2 Dodging | | 2.2 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 2 | || 2 Kick | 7 | 4 || 11 Mace | 17 | 28 || 45 Peck | 4 | 3 || 7 Cast: Magic Dart | 52 | 47 || 99 Fulminant Prism | | 1 || 1 Use: Potion | | 3 || 3 Stab: Sleeping | 1 | || 1 Armour: Ring mail | 10 | 41 || 51 Robe | | 7 || 7 Dodge: Dodged | 20 | 34 || 54