Seeded DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 7433702588160805487 (custom seed) 88 LuuDawg the Apothecary (level 4, -2/32 HPs) Began as a Merfolk Alchemist on Dec 15, 2025. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon on Dec 16, 2025. The game lasted 00:02:42 (1549 turns). LuuDawg the Apothecary (Merfolk Alchemist) Turns: 1549, Time: 00:02:44 Health: -2/32 AC: 3 Str: 10 XL: 4 Next: 54% Magic: 5/7 EV: 11 Int: 20 God: Gold: 170 SH: 0 Dex: 14 Spells: 7/8 levels left rFire + . . e - +1 trident (heavy) rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - scarf {rC+ rF+} rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ k - +6 ring of intelligence HPRegen 0.25/turn n - +4 ring of slaying MPRegen 0.10/turn %: no passive effects @: mighty A: (nimble swimmer 2), mertail a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons e - a +1 heavy trident (weapon) Armour a - a +0 robe (worn) c - a scarf of resistance (worn) h - a +0 pair of boots (worn) Jewellery j - a ring of magical power k - a +6 ring of intelligence (worn) l - a ring of ice n - a +4 ring of slaying (worn) Scrolls d - a scroll of teleportation {unknown} f - 2 scrolls of fear {unknown} i - a scroll of identify {unknown} Potions b - a potion of magic g - 2 potions of might m - a potion of attraction {unknown} o - a potion of curing {unknown} p - a potion of brilliance {unknown} q - a potion of heal wounds {unknown} r - 2 potions of lignification {unknown} Skills: + Level 1.4 Fighting + Level 2.2 Polearms - Level 2.8 Dodging - Level 2.3 Stealth + Level 2.5 Spellcasting + Level 1.5 Conjurations + Level 4.7 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 48% 1d2 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 30% 2d7 6% 2 Momentum Strike Conj/Tloc 10% 3d8 16% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Blink Tloc 4% N/A 22% 2 Lesser Beckoning Tloc 4% N/A 22% 2 Olgreb's Toxic Radiance Alch 21% N/A 22% 4 Sticky Flame Fire/Alch 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hear a shout! The orc hits you with a +0 club. You hit the orc but do no damage. You feel sick. The orc closely misses you. The orc misses you. You hit the orc. The orc is moderately wounded. You feel sick. You are no longer poisoned. The orc barely misses you. The orc hits you but does no damage. You barely miss the orc. The orc is moderately wounded. The orc barely misses you. Casting: Poisonous Vapours (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Poisonous fumes billow around the orc! The orc is poisoned. The orc hits you with a +0 club. You completely miss the orc. The orc is heavily wounded. You kill the orc! The orc barely misses you. You puncture the orc! You kill the orc! The rat bites you. An orc priest comes into view. It is wielding a +0 hand axe. The orc shouts! The orc priest shouts! You puncture the rat! You kill the rat! The orc closely misses you. Poisonous fumes billow around the orc! The orc is poisoned. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc misses you. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) It was a potion of might. You feel very mighty all of a sudden. The orc hits you but does no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #.# #######.# ........# ......... ........# ........# ........# #.# #@# #o# #.# #o# #...# #..(o.. #.>....... ........r..# o...........# You could see an orc priest and 2 orcs. Vanquished Creatures Terence (D:2) 2 adders A hound zombie (D:2) 3 adder zombies (D:2) 2 orcs (D:3) A ribbon worm (D:2) 2 endoplasms 3 giant cockroaches (D:2) A hobgoblin (D:2) 3 jackals 2 quokkas 2 ball pythons (D:1) 2 ball python skeletons (D:2) A bat (D:1) A giant cockroach zombie (D:2) 4 goblins 4 kobolds A quokka skeleton (D:2) A rat (D:3) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 343 | D:1 | Reached skill level 1 in Conjurations 343 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 961 | D:2 | Reached skill level 1 in Polearms 1057 | D:2 | Reached XP level 3. HP: 22/25 MP: 6/6 1123 | D:2 | Reached skill level 1 in Fighting 1151 | D:2 | Noticed Terence 1191 | D:2 | Found a shimmering blue altar of Sif Muna. 1199 | D:2 | Killed Terence 1200 | D:2 | Reached XP level 4. HP: 15/32 MP: 3/7 1531 | D:3 | Noticed Grinder 1549 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic D:2: layout_rooms, basic_altar, serial_undead, serial_undead_e, serial_undead_e, serial_undead_c, serial_undead_b, serial_undead_e, serial_undead_a, uniq_terence D:3: layout_rooms, mainiacjoe_overflow_six_doors_small, fiery_altar_vehumet, shapermc_ecumenical_altar_ellora, mrwooster_statue_mirror, uniq_sigmund, uniq_natasha, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.5 Polearms | 1 2 | 2.2 Fighting | 1 | 1.4 Dodging | | 2.8 Stealth | | 2.3 Spellcasting | | 2.5 Alchemy | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 83 | 20 || 103 Unarmed | 4 | || 4 Cast: Poisonous Vapours | 12 | 2 || 14 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 90 | 10 || 100 Dodge: Dodged | 115 | 14 || 129