Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 10176873064530702287 16 LuuDawg the Chiller (level 2, -3/28 HPs) Began as a Merfolk Ice Elementalist on Dec 16, 2025. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:49 (1084 turns). LuuDawg the Chiller (Merfolk Ice Elementalist) Turns: 1084, Time: 00:00:50 Health: -3/28 AC: 21 Str: 8 XL: 2 Next: 54% Magic: 5/5 EV: 2 Int: 14 God: Gold: 28 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . i - +0 sling rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr + (gloves unavailable) SInv . (boots unavailable) Will +.... d - amulet of the acrobat Stlth ++ h - ring of resist corrosion HPRegen 0.24/turn e - ring of poison resistance MPRegen 0.09/turn %: acrobat @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail), (horns 1), (deformed body), strong-willed 1 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons i - a +0 sling (weapon) Armour a - a +0 robe (melded) c - a +0 helmet Jewellery d - an amulet of the acrobat (worn) e - a ring of poison resistance (worn) h - a ring of resist corrosion (worn) Scrolls f - a scroll of enchant armour {unknown} g - 3 scrolls of immolation {unknown} Potions b - a potion of magic Skills: + Level 3.1 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 4.5 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Hailstorm Conj/Ice 7% 3d5 26% 3 Summon Ice Beast Ice/Summ 7% N/A 26% 3 Fugue of the Fallen Necr 1% N/A 56% 3 Alistair's Walking Alem Alch/Frge 1% N/A 100% 5 Detonation Catalyst Fire/Alch 1% 2d2 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) (You have a pair of small horns on your head.) (Armour fits poorly on your strangely shaped body.) You are strong-willed. (Will+) Message History You hear a shout! You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. Terence hits you but does no damage. An adder comes into view. You shoot a sling bullet. The sling bullet closely misses Terence. Terence barely misses you. Terence hits you but does no damage. You shoot a sling bullet. The sling bullet completely misses Terence. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence hits you but does no damage. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. Terence hits you but does no damage. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. The adder bites you but does no damage. Terence hits you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * Terence hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses Terence. The adder bites you but does no damage. Terence hits you but does no damage. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses Terence. The adder bites you but does no damage. Terence hits you but does no damage. The adder bites you but does no damage. Terence hits you but does no damage. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. The adder completely misses you. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence completely misses you. You shoot a sling bullet. The sling bullet completely misses Terence. The adder bites you but does no damage. x2; Terence hits you with a +0 mace. You die... Terence says, "Finally, peace and quiet." #.#..##.≈≈#.........#≈≈.# #.#..##.§§#####.#####§≈.# #.#..##..≈≈≈§≈#.# ≈§..# #(#......≈≈§≈§#.# ≈§... #.##.##...§≈≈§#.# ≈ #.##.####..≈§≈#.# §≈. #.##.# #.....≈#.#≈... #.##.###............# #............♣@.>...# ####<###......S...### #............#.# #####.......## # #.......# ######### You could see Terence and an adder. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) 2 ball pythons (D:1) A bat (D:2) 3 goblins A kobold (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 367 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 1069 | D:2 | Noticed Terence 1072 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1072 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1072 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1074 | D:2 | HP: 1/28 [Terence/rupture (9)] 1084 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, minivault_25 D:2: layout_loops_ring, minivault_14, grunt_decor_junction, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Stealth | | 2.5 Spellcasting | | 2.2 Ice Magic | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 9 Fire: Sling || 36 Cast: Freeze || 11 Use: Potion || 2 Armour: Robe || 15 Skin || 19 Dodge: Dodged || 13