Seeded DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 7691072663833609039 (custom seed) 77 LuuDawg the Apothecary (level 4, -1/33 HPs) Began as a Merfolk Alchemist on Dec 16, 2025. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:01:18 (1148 turns). LuuDawg the Apothecary (Merfolk Alchemist) Turns: 1148, Time: 00:01:19 Health: -1/33 AC: 3 Str: 10 XL: 4 Next: 33% Magic: 1/7 EV: 11 Int: 14 God: Gold: 18 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . d - +0 falchion rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -7) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 falchion (weapon) Armour a - a +0 robe (worn) f - a +0 helmet (worn) g - a +0 ring mail Scrolls e - a scroll of fear {unknown} Potions b - a potion of magic Skills: + Level 1.8 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 1.7 Conjurations + Level 4.8 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d2 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 9% 2 Apportation Tloc 2% N/A 22% 1 Soul Splinter Necr 4% N/A 22% 1 Mephitic Cloud Conj/Alch/Air 7% N/A 26% 3 Olgreb's Toxic Radiance Alch 15% N/A 30% 4 Grave Claw Necr 2% 2d7 34% 2 Jinxbite Hex 2% N/A 34% 2 Sublimation of Blood Necr 1% N/A 34% 2 Vampiric Draining Necr 1% 2d6 56% 3 Ignite Poison Fire/Alch 8% N/A 63% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Alistair's Intoxication Alch 10% N/A 65% 5 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The scorpion looks even sicker. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you. You are lethally poisoned! The scorpion poisons you! Poisonous fumes billow around the scorpion! The scorpion looks even sicker. You feel very sick. The scorpion closely misses you. You are too injured to fight recklessly! You barely miss the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: a scorpion (severely wounded, very poisoned) Poisonous fumes billow around the scorpion! The scorpion looks as sick as possible! * * * LOW HITPOINT WARNING * * * You feel very sick. You kill the scorpion! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You have reached level 4! A quokka comes into view. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a scorpion corpse. * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! You die... .# #.# .# ... ##.## #.# #...# #######.# #...# .....##.## #...# .#....^..# #####...##### .#.#.##..###...†@......# ...#..†................. ...#..#..###...........# .†.......# #####.%.##### ..#.....## #...# #....#.## #r..# ###.#.## #...# ###.### ....# ....# You could see a quokka. Vanquished Creatures A scorpion (D:2) A dart slug (D:2) A ribbon worm (D:2) 3 hobgoblins A quokka (D:1) 4 ball pythons A bat (D:1) An endoplasm (D:2) A frilled lizard (D:1) A goblin (D:1) A kobold (D:2) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 298 | D:1 | Found Ybuygiv's Armour Shoppe. 363 | D:1 | Reached skill level 1 in Conjurations 453 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 1091 | D:2 | Reached skill level 1 in Fighting 1138 | D:2 | Noticed a scorpion 1145 | D:2 | Killed a scorpion 1146 | D:2 | Reached XP level 3. HP: 3/27 MP: 1/6 1146 | D:2 | Reached XP level 4. HP: 4/33 MP: 1/7 1147 | D:2 | HP: 1/33 [poisoned by a scorpion] 1148 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, serial_shops, shop_fountains, minmay_misc_feat_chi, hangedman_decor_clover_reticule D:2: layout_loops_cross, ebering_ecumenical_altar_petrified, dreamdust_mushroom_princess, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.7 Fighting | 1 | 1.8 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.6 Alchemy | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 23 | || 23 Falchion | 27 | || 27 Cast: Poisonous Vapours | 23 | || 23 Armour: Robe | 42 | || 42 Dodge: Dodged | 46 | || 46