Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 819151588510914193 5 LuuDawg the Apothecary (level 1, 0/14 HPs) Began as a Merfolk Alchemist on Dec 17, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (166 turns). LuuDawg the Apothecary (Merfolk Alchemist) Turns: 166, Time: 00:00:33 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire + . . d - +0 hand axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of protection from fire (worn) Potions b - a potion of magic Skills: + Level 0.4 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations + Level 4.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 12% 2 Ensorcelled Hibernation Hex/Ice 2% N/A 34% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Passwall Erth 1% N/A 56% 3 Swiftness Air 1% N/A 56% 3 Olgreb's Toxic Radiance Alch 13% N/A 38% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal attacks as it pursues you! The jackal closely misses you. You see here a +0 hand axe. d - a +0 hand axe (weapon) The jackal completely misses you. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. You closely miss the jackal. The jackal bites you. The jackal stops to sniff the ground. The jackal barely misses you. The jackal closely misses you. x2 You closely miss the jackal. The jackal is severely wounded. You barely miss the jackal. The jackal bites you. x3 * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You are too injured to fight recklessly! You closely miss the jackal. The jackal is heavily wounded. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. x2 The jackal barks! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. You die... .#######+# .........#..# #.#.. ..†......#... ..... ...h.....#..# #.... ...†....##..# #..# # . .####h..##..###..###.#.. .+......+.......^....... .###....###..##.....#... ## #...........h@....... #.#+#.#####h#####.... #.....# #.# # .###.....# +h# .........# #.# .......#.#####.## ....####†........ .... #.##+##.##### .... #.# #.#...# You could see 2 jackals. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 144 | D:1 | Reached skill level 1 in Conjurations 166 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Fighting | | 0.4 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.1 Alchemy | | 4.1 Action || total ---------------------------++------- Melee: Hand axe || 5 Unarmed || 2 Cast: Poisonous Vapours || 9 Armour: Robe || 18 Dodge: Dodged || 23