Seeded DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 4005836552549750704 (custom seed) 157 LuuDawg the Apothecary (level 5, -2/38 HPs) Began as a Merfolk Alchemist on Dec 18, 2025. Was an Initiate of Qazlal. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:02:13 (2762 turns). LuuDawg the Apothecary (Merfolk Alchemist) Turns: 2762, Time: 00:02:14 Health: -2/38 AC: 7 Str: 11 XL: 5 Next: 38% Magic: 9/9 EV: 10 Int: 14 God: Qazlal [......] Gold: 158 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . i - +2 demon blade (elec) rCold + . . h - orb {light} rNeg . . . j - +2 ring mail {rC+} rPois . (no helmet) rElec . l - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: repel missiles @: lethally poisoned (-2 -> -22), glowing A: (nimble swimmer 2), mertail a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 158 gold pieces. Inventory: Hand Weapons e - a +0 short sword i - a +2 demon blade of electrocution (weapon) Missiles d - 3 datura-tipped darts Armour a - a +0 robe h - an orb of light (worn) j - a +2 ring mail of cold resistance (worn) l - a scarf of repulsion (worn) Magical Staves q - a staff of alchemy Wands n - a wand of iceblast (8) Scrolls c - 5 scrolls of enchant weapon {unknown} f - 2 scrolls of teleportation {unknown} g - 2 scrolls of fear {unknown} k - 2 scrolls of identify {unknown} m - a scroll of fog {unknown} o - a scroll of immolation {unknown} p - a scroll of amnesia {unknown} r - a scroll of brand weapon {unknown} Potions b - a potion of magic s - a potion of curing {unknown} t - a potion of mutation {unknown} u - a potion of haste {unknown} Skills: + Level 2.1 Fighting + Level 1.7 Long Blades - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.9 Spellcasting + Level 2.0 Conjurations + Level 5.0 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d2 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 19% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 52% 3 Olgreb's Toxic Radiance Alch 16% N/A 54% 4 Construct Spike Launche Frge 4% 2d3 63% 2 Sigil of Binding Hex 2% N/A 85% 3 Sticky Flame Fire/Alch 9% 2d5 88% 4 Anguish Hex/Necr 1% N/A 99% 4 Cause Fear Hex 1% N/A 99% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Qazlal The Shining One Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History There are monsters nearby! You closely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin barely misses you. The scorpion stings you but does no damage. The water moccasin misses you. The scorpion stings you but does no damage. You barely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin closely misses you. The scorpion stings you but does no damage. You hit the water moccasin but do no damage. Lightning courses through the water moccasin! The water moccasin is almost dead. You feel sick. The water moccasin misses you. The scorpion stings you but does no damage. The water moccasin bites you but does no damage. The scorpion barely misses you. You closely miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin closely misses you. x2 The scorpion barely misses you. You barely miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin misses you. The scorpion stings you. You are more poisoned. The scorpion poisons you! The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The scorpion stings you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. Okay, then. You die... ...........# ..........># ...........# # ..........# .. ##.....#.## ...# #######..# ..... ##########.# ......#..........# .......@########## #...........# ###.....sS..# ...$........# ###.........# #.....<(..# #.........# #.........# #....$....# You could see a water moccasin and a scorpion. Vanquished Creatures A jelly (D:4) 5 adders 2 dart slugs 3 ribbon worms (D:2) 10 orcs 7 endoplasms 2 giant cockroaches 7 hobgoblins 5 quokkas 5 ball pythons 7 bats 3 frilled lizards 6 goblins 6 kobolds 4 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuuDawg the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 327 | D:1 | Reached skill level 1 in Conjurations 382 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 549 | D:1 | Reached skill level 1 in Fighting 569 | D:1 | Reached XP level 3. HP: 21/26 MP: 6/6 1652 | D:3 | Reached XP level 4. HP: 32/32 MP: 7/7 1704 | D:3 | Reached skill level 1 in Long Blades 1890 | D:3 | Found a glowing golden altar of the Shining One. 1890 | D:3 | Found a stormy altar of Qazlal. 1966 | D:3 | Became a worshipper of Qazlal Stormbringer 2438 | D:4 | Found a staircase to the Ecumenical Temple. 2572 | D:4 | Reached skill level 5 in Alchemy 2572 | D:4 | Reached XP level 5. HP: 22/38 MP: 9/9 2751 | D:4 | Noticed a water moccasin 2762 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_rooms, minmay_heptomino_d4 D:2: layout_loops_ring D:3: layout_basic, gammafunk_temple_overflow_statue D:4: cheibrodos_greedy_goblins, layout_rooms, minmay_temple_entry_large_hall Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 1 2 | 2.0 Fighting | 1 2 | 2.1 Long Blades | 1 | 1.7 Alchemy | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 22 | || 22 Demon blade | 54 | 65 || 119 Cast: Poisonous Vapours | 19 | 1 || 20 Armour: Robe | 27 | || 27 Ring mail | 33 | 49 || 82 Dodge: Dodged | 59 | 39 || 98 Repelled | 3 | 2 || 5