Lux890 Level 1 of the Dungeon (3, -24, D:1) a frilled lizard corpse (skeletalised by now) (7, -27, D:1) a bat corpse (skeletalised by now) (8, 19, D:1) a +0 chain mail (17, -8, D:1) a +0 short sword (19, 21, D:1) a +0 club a kobold skeleton (25, 1, D:1) 6 stones (28, 6, D:1) a +0 scale mail (29, 12, D:1) a +0 short sword 4 stones (33, 14, D:1) a +0 club (38, -2, D:1) a +0 mace (46, 18, D:1) 4 curare-tipped darts (47, 4, D:1) 3 stones (52, -2, D:1) 6 stones (54, -5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (4, 15, D:2) a +0 short sword (7, -1, D:2) a +0 scale mail (7, 22, D:2) a +0 kite shield (10, 24, D:2) an adder corpse (skeletalised by now) (19, 7, D:2) a rat skeleton (19, 14, D:2) a +0 club (22, 5, D:2) an inkwell talisman (25, 5, D:2) 5 stones (29, 29, D:2) 5 poisoned darts (31, 23, D:2) a +0 club (40, 11, D:2) a scroll of teleportation (40, 17, D:2) the +2 whip "Paruril" {freeze, rPois rC+ Dex+4} rPois: It protects you from poison. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). (61, -3, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a ball python corpse a frilled lizard corpse (1, 32, D:3) a frilled lizard corpse (skeletalised by now) (2, 10, D:3) a +0 whip 5 stones a kobold corpse (5, 42, D:3) 11 gold pieces (19, 44, D:3) a potion of heal wounds (23, 44, D:3) a scroll of vulnerability