Lux890 Level 1 of the Dungeon (5, 27, D:1) a +0 mace a potion of heal wounds (12, 43, D:1) a +0 dagger (14, 10, D:1) a +0 quarterstaff (17, 12, D:1) a bat skeleton (20, 17, D:1) a +0 club 5 stones a kobold skeleton (21, 11, D:1) a quokka skeleton (21, 17, D:1) a +0 short sword (23, 10, D:1) a +0 dagger (28, 21, D:1) 4 stones (34, 24, D:1) a rat skeleton (35, 16, D:1) 6 gold pieces (35, 23, D:1) 3 curare-tipped darts (36, 11, D:1) a +0 sling (36, 24, D:1) a +0 leather armour a ball python skeleton (46, 34, D:1) a bat corpse (skeletalised by now) (50, 47, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -3, D:2) a +0 robe (22, 38, D:2) a hobgoblin corpse (skeletalised by now) (22, 40, D:2) a +0 short sword (25, 17, D:2) a scroll of identify a +0 leather armour (28, 29, D:2) a +0 dagger (29, 38, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (38, 11, D:2) a staff of cold