Seeded DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 807091301 (custom seed) 4 Lux890 the Grave Robber (level 1, -1/13 HPs) Began as a Gnoll Necromancer on Oct 31, 2025. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (186 turns). Lux890 the Grave Robber (Gnoll Necromancer) Turns: 186, Time: 00:01:16 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 60% Magic: 5/6 EV: 2 Int: 14 God: Gold: 13 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: constricted A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of revelation {unknown} Potions c - a potion of magic d - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 7.0 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 0.1 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 46% 2d10 1% 2 Vampiric Draining Necr 23% 2d7 3% 3 Animate Dead Necr 23% N/A 10% 4 Curse of Agony Necr 23% N/A 26% 5 Borgnjor's Vile Clutch Necr/Erth 6% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The goblin barely misses your soul wisp. You hit the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin is lightly wounded. The ball python closely misses your soul wisp. Your soul wisp touches the goblin. The hobgoblin barely misses you. The goblin hits your soul wisp but does no damage. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, chance to affect: 67%) Your soul wisp returns to where it belongs. The goblin is no longer weakened. A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. The hobgoblin hits you but does no damage. Your soul wisp closely misses the hobgoblin. Your soul wisp touches the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. x2 The quokka completely misses your soul wisp. Your soul wisp touches the hobgoblin. You hit the ball python. You bite the ball python. The ball python is severely wounded. The quokka closely misses your soul wisp. The ball python barely misses you. x2 You closely miss the ball python. The ball python is severely wounded. The ball python barely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the hobgoblin. The hobgoblin dies! The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... ............##.# ........##.....# .............# .....##.##)..###.# .......)##.......# ............##...# ..........r*##...# ......####Sg##...##.#...... ......####@.##...##.....~.~ .r... #......#...# #...≈≈≈~ ..... #......#...# #~.≈≈≈~ #... #......+...# ##~≈≈≈≈≈ #... #......#...# #..≈~≈~≈ #......#...###.≈.≈... #......#....##.~≈.~<≈ #......#....##.~≈~≈.. #...........##.≈≈≈~.≈ You could see a quokka, a goblin, a ball python and a friendly soul wisp (summoned). Vanquished Creatures A goblin (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) 2 hobgoblins (D:1) A ball python (D:1) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lux890 the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 186 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic Action || total ---------------------------++------- Melee: Dagger || 15 Bite || 2 Cast: Soul Splinter || 7 Armour: Robe || 15 Dodge: Dodged || 16