Dungeon Sprint DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 15636554499408607997 0 Lux890 the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Nov 20, 2025. Slain by Ijyb ... wielding a +7 club (12 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:04 (4 turns). Lux890 the Vexing (Poltergeist Enchanter) Turns: 4, Time: 00:00:04 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls h - a scroll of blinking Potions c - 2 potions of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, Lux890 the Poltergeist Enchanter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. As you open the door, it creaks loudly! Ijyb the Inquisitive comes into view. She is wielding a +7 club and carrying a wand of flame. Ijyb shouts! Ijyb grins evilly. Ijyb zaps a wand. The puff of flame misses you. There is an open door here. You barely miss Ijyb. Ijyb hits you with a +7 club! Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Lux890 the Poltergeist Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D | Noticed Ijyb 4 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 1 Armour: Skin || 1 Dodge: Dodged || 1