Dungeon Sprint DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 5094942842482777406 0 Lux890 the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Nov 20, 2025. Slain by Ijyb ... wielding a +4 dagger of venom (7 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:36 (9 turns). Lux890 the Vexing (Poltergeist Enchanter) Turns: 9, Time: 00:00:36 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: confused, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls h - a scroll of blinking Potions c - 2 potions of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, Lux890 the Poltergeist Enchanter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! Ijyb the Inquisitive comes into view. She is wielding a +4 dagger of venom and carrying a wand of charming. Ijyb shouts! Ijyb zaps a wand. Your will is overpowered! You are confused. Ijyb zaps a wand. Your will is overpowered! You are more confused. There is an open door here. You bump into the rock wall. Ijyb zaps a wand. Your will is overpowered! You are more confused. Ijyb zaps a wand. You resist with significant effort. Ijyb closely misses you. You miss Ijyb. Ijyb hits you with a +4 dagger of venom. Ouch! That really hurt! You hit Ijyb but do no damage. You bump into the rock wall. Ijyb screams, "Level is mine! All mine!" Ijyb hits you with a +4 dagger of venom! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" ####### #<.#.g+ #..'.@# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Lux890 the Poltergeist Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D | Noticed Ijyb 9 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 2 Armour: Skin || 2 Dodge: Dodged || 1