Dungeon Sprint DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 5379005330356450532 0 Lux890 the Vexing (level 1, -5/11 HPs) Began as a Poltergeist Enchanter on Nov 20, 2025. Blown up by Ijyb (10 damage) ... with a mindburst bolt ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:05 (13 turns). Lux890 the Vexing (Poltergeist Enchanter) Turns: 13, Time: 00:00:05 Health: -5/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls h - a scroll of blinking Potions c - 2 potions of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, Lux890 the Poltergeist Enchanter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You reach down and open the door. Ijyb the Inquisitive comes into view. She is wielding a +1 dagger of draining and carrying a wand of mindburst. There is an open door here. The helpless Ijyb fails to defend herself. You puncture Ijyb! Ijyb is heavily wounded. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb closely misses you. You completely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +1 dagger of draining. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. You barely resist. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb stops to study her wand. Ijyb hits you with a +1 dagger of draining. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb zaps a wand. Your mind is blasted! You closely miss Ijyb. Ijyb is heavily wounded. Ijyb misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" ####### #<.#.g+ #..'.@# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Lux890 the Poltergeist Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D | Noticed Ijyb 13 | D | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 8 Stab: Sleeping || 1 Armour: Skin || 2 Dodge: Dodged || 2