Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11194361596503467949 53 Lux890 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Jan 12, 2026. Slain by Terence ... wielding a +0 short sword (5 damage) ... on level 2 of the Dungeon. The game lasted 00:12:45 (1682 turns). Lux890 the Conjurer (Deep Elf Conjurer) Turns: 1682, Time: 00:12:46 Health: -2/19 AC: 2 Str: 6 XL: 3 Next: 62% Magic: 3/10 EV: 12 Int: 28 God: Gold: 48 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a +6 ring of intelligence (worn) Scrolls d - 2 scrolls of identify {unknown} f - a scroll of butterflies {unknown} Potions b - a potion of magic c - a potion of might {unknown} g - a potion of enlightenment {unknown} Skills: + Level 3.2 Dodging + Level 3.4 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 64% 2d6 1% 2 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 ring mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 ring mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +0 short sword. You see here a scroll labelled VOTYQIRCHESAX. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 short sword! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. Terence attacks as he pursues you! Terence barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 ring mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #####.############## #........†.........# ..#.....##########.# ####...## #.# ##.## #.# #.# #.# #.# ###.# #'# #...# ... #@### ... ##@# . #..# #.... #........# '.... .'.......#.# #.... .##.#...## # . #...... #...... #...... You could see Terence. Vanquished Creatures 2 adders (D:2) 5 endoplasms A giant cockroach (D:2) 4 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 4 ball pythons 3 bats A frilled lizard (D:1) 4 goblins (D:1) 4 kobolds 4 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lux890 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 289 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 536 | D:1 | Found a faded altar of an unknown god. 1135 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1670 | D:2 | Noticed Terence 1682 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_ring, basic_ecumenical_altar D:2: layout_loops_corners, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.2 Spellcasting | | 3.7 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 83 Armour: Robe || 31 Dodge: Dodged || 21