Lux890 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -2, D:1) a ball python corpse (skeletalised by now) (11, 37, D:1) a ball python corpse (skeletalised by now) (12, 18, D:1) a +0 whip a stone a kobold skeleton (14, 38, D:1) a +0 dagger (17, 23, D:1) a +0 whip (20, 15, D:1) a human skeleton (20, 20, D:1) a human skeleton (21, 20, D:1) a human skeleton (21, 21, D:1) a human skeleton (23, 20, D:1) a +0 hand axe (25, 29, D:1) a quokka skeleton (30, 32, D:1) a bat skeleton (30, 33, D:1) a stone (33, 33, D:1) a quokka skeleton (34, 33, D:1) a +0 dagger 2 stones a kobold skeleton (35, 15, D:1) a human skeleton (35, 20, D:1) a human skeleton (36, 16, D:1) a human skeleton (36, 21, D:1) a human skeleton (40, 1, D:1) 2 stones (40, 2, D:1) a hobgoblin corpse (skeletalised by now) (41, 3, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (44, 8, D:1) a quokka corpse (skeletalised by now) (44, 11, D:1) a +0 sling of draining (unseen) (47, 8, D:1) a ball python corpse (skeletalised by now) (48, 25, D:1) a ball python corpse (skeletalised by now) (59, 24, D:1) a rat skeleton (60, 32, D:1) a ball python skeleton (63, 34, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Mokhlair's Jewellery Emporium a ring of protection from fire (unknown) (300 gold) a ring of protection from cold (unknown) (300 gold) a +6 ring of intelligence (unknown) (432 gold) an amulet of magic regeneration (unknown) (360 gold) an inkwell talisman (240 gold) a ring of see invisible (180 gold) an inkwell talisman (240 gold) the ring "Fiusch" {rPois rF+ Int-3 SInv Stlth+} (416 gold) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (0, 0, D:2) a +0 robe (3, 21, D:2) a rat skeleton (6, 49, D:2) a rat corpse (skeletalised by now) (15, -3, D:2) a +0 dagger (16, 6, D:2) a bat skeleton (31, 47, D:2) an adder corpse (skeletalised by now) (32, 41, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (42, 3, D:2) a hobgoblin corpse (skeletalised by now) (52, 1, D:2) a quokka skeleton (52, 25, D:2) a +0 club a goblin skeleton (52, 26, D:2) a +0 club a goblin skeleton (52, 27, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 club a hobgoblin skeleton a goblin skeleton (52, 29, D:2) a +0 club (53, -6, D:2) 7 stones (53, 25, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (12, 17, D:3) a +0 dagger a rat skeleton a goblin skeleton a goblin skeleton (13, 19, D:3) a ball python skeleton (15, 12, D:3) a +0 club (15, 19, D:3) a ball python skeleton (16, 21, D:3) a +0 hand axe (18, 0, D:3) a +0 mace (26, 5, D:3) a +0 short sword a kobold skeleton (29, -1, D:3) a bat corpse (skeletalised by now) (34, 2, D:3) a jackal corpse (skeletalised by now) (42, 40, D:3) an adder corpse (skeletalised by now) (43, 38, D:3) 2 poisoned darts (45, 26, D:3) a +0 club (46, 27, D:3) 7 stones (47, 24, D:3) a +0 club (48, 32, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (13, 5, D:4) a +0 war axe a +0 chain mail (13, 11, D:4) a black bear corpse (15, 18, D:4) a hound corpse (17, -2, D:4) a potion of lignification (17, 1, D:4) a +0 dagger a stone a kobold corpse (19, 1, D:4) a +0 dagger a kobold corpse (19, 14, D:4) 5 stones