Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 15419575558492570981 66 Lux890 the Gusty (level 4, -1/24 HPs) Began as a Tengu Air Elementalist on Jan 13, 2026. Slain by a sleepcap (14 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:09:32 (2150 turns). Lux890 the Gusty (Tengu Air Elementalist) Turns: 2150, Time: 00:09:33 Health: -1/24 AC: 2 Str: 8 XL: 4 Next: 15% Magic: 2/8 EV: 2 Int: 17 God: Gold: 100 SH: 0 Dex: 18 Spells: 2/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . h - +0 robe of the Slightly Bent {Dex+3 Archmagi} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: acrobat, archmagi @: sleeping, held A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Armour a - a +0 robe h - the +0 robe of the Slightly Bent (worn) {Dex+3 Archmagi} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). Archmagi: It increases the power of your magical spells. Potions b - a potion of magic c - a potion of moonshine d - 3 potions of curing f - a potion of resistance g - a potion of heal wounds Skills: + Level 2.3 Dodging + Level 2.2 Stealth + Level 2.5 Spellcasting + Level 2.8 Conjurations + Level 5.1 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 92% 1d8 3% 1 b - Static Discharge Conj/Air 46% 3-5/arc 5% 2 c - Swiftness Air 29% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 14% 2d(3-19) 22% 4 Teleport Other Tloc 3% N/A 50% 3 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Aim: a ribbon worm (asleep, 100% to hit) You feel a surge of power! The zap hits the ribbon worm! The ribbon worm is heavily wounded. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 91% to hit) You feel a surge of power! The zap hits the ribbon worm. The ribbon worm is heavily wounded. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 91% to hit) You feel a surge of power! The zap misses the ribbon worm. The hobgoblin shouts! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, catching its breath, 91% to hit) You feel a surge of power! The zap hits the ribbon worm! The ribbon worm is almost dead. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 91% to hit) You feel a surge of power! The zap hits the sleepcap but does no damage. The zap hits the ribbon worm. You kill the ribbon worm! The sleepcap releases spores at you. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (100% to hit) You feel a surge of power! The zap hits the sleepcap. The sleepcap is lightly damaged. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! Ouch! That really hurt! You die... #....# #....# #....# #....# ### ##'### ..# #.# #.# #.# # ######.# .. #....g@# . #....f?# ........# ...[....# ........# ......... ......... ......### You could see a sleepcap and a hobgoblin. Vanquished Creatures 2 adders (D:2) A shadow imp (D:3) A dart slug (D:1) A ribbon worm (D:3) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 5 hobgoblins 3 quokkas 8 ball pythons 4 bats A frilled lizard (D:1) 8 goblins 3 kobolds 3 rats (D:2) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lux890 the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 248 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 602 | D:1 | Learned a level 2 spell: Static Discharge 927 | D:2 | Identified the +0 robe of the Slightly Bent {Dex+3 | Archmagi} 993 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/7 994 | D:2 | Reached skill level 5 in Air Magic 1865 | D:2 | Found a hazy altar of Hepliaklqana. 2070 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/8 2074 | D:3 | Learned a level 3 spell: Swiftness 2150 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_ring D:2: layout_basic, basic_altar, grunt_decor_mini_mirrors D:3: layout_basic, yredelemnul_altar_generic, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_increasing_density, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 5 | 5.1 Conjurations | 2 | 2.8 Dodging | | 2.3 Stealth | | 2.2 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Kick | 7 | || 7 Cast: Shock | 70 | 6 || 76 Use: Scroll | 3 | || 3 Potion | 1 | || 1 Armour: Robe | 30 | 3 || 33 Dodge: Dodged | 67 | || 67