Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 857418142790790780 21 Lux890 the Conjurer (level 2, -4/15 HPs) Began as a Tengu Conjurer on Jan 13, 2026. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:33 (1282 turns). Lux890 the Conjurer (Tengu Conjurer) Turns: 1282, Time: 00:04:33 Health: -4/15 AC: 3 Str: 7 XL: 2 Next: 87% Magic: 6/6 EV: 26 Int: 18 God: Gold: 41 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) Scrolls g - a scroll of immolation {unknown} Potions b - a potion of magic d - 2 potions of enlightenment {unknown} e - a potion of curing {unknown} f - a potion of berserk rage {unknown} Skills: + Level 2.4 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 6.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! Found a scroll labelled XOUNKYISCH VIWI. Found 4 gold pieces. Found a book of Callings. g - a scroll labelled XOUNKYISCH VIWI A goblin comes into view. It is wielding a +0 club. You see here 4 gold pieces. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! The goblin shouts! A gnoll comes into view. It is wielding a +0 spear. The gnoll moves out of view. You hear a shout! The gnoll shouts! A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! You see here 4 gold pieces. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. Things that are here: a +0 club; a goblin corpse The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll misses you. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #..#PPP._..P.#...##.###. ###P###.###..## .†... #..P......#.## #... #P#P#.#P#.#.# #.#. #..P......#.######... # ###.###.###......#... #.#.........#.####..... #......jjj.)..##....... ##.#..@..##.#.......... #........#...###....## ##.......##..........# #.......##..###...... ##.†................. #........#.#...†..... #.................... ............<....####. ............#####.# You could see 3 gnolls. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:2) 4 ball pythons A frilled lizard (D:1) 6 goblins 2 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lux890 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 364 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 410 | D:1 | Learned a level 2 spell: Searing Ray 1076 | D:2 | Reached skill level 6 in Conjurations 1153 | D:2 | Found a faded altar of an unknown god. 1282 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, minmay_fountain_box D:2: layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.0 Dodging | | 2.4 Stealth | | 2.1 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 12 Kick || 6 Peck || 5 Cast: Magic Dart || 35 Searing Ray || 1 Armour: Robe || 10 Dodge: Dodged || 14