Lux890 Level 1 of the Dungeon (9, 14, D:1) an orb of light (10, 6, D:1) 3 stones (15, 9, D:1) a +0 ring mail (17, 28, D:1) a +0 chain mail (18, 2, D:1) a +0 scimitar (19, 45, D:1) a +0 ring mail (23, 12, D:1) a frilled lizard corpse (skeletalised by now) (24, 3, D:1) a +0 sling (27, 23, D:1) a jackal corpse (skeletalised by now) (27, 25, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (28, 14, D:1) 3 stones (28, 16, D:1) a book of Beasts (28, 25, D:1) a jackal corpse (skeletalised by now) (29, 25, D:1) a +0 short sword a jackal corpse (skeletalised by now) (35, 25, D:1) a +0 leather armour (38, 16, D:1) a +0 sling (39, 29, D:1) 3 stones (39, 36, D:1) 7 stones (41, 3, D:1) a +0 chain mail (46, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 4, D:1) a rat skeleton (53, 21, D:1) a bat skeleton (53, 22, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (5, -18, D:2) a maw talisman (9, 14, D:2) a hobgoblin corpse (skeletalised by now) (13, -17, D:2) a +1 dagger of venom (14, 24, D:2) a +0 dagger a goblin skeleton (15, 24, D:2) a +0 short sword a kobold skeleton (31, 25, D:2) 5 stones (36, -22, D:2) a scarab talisman (37, 18, D:2) a +0 dagger a goblin skeleton (37, 19, D:2) a hobgoblin skeleton a bat skeleton (37, 20, D:2) a ball python skeleton (37, 24, D:2) a +0 morningstar (38, -16, D:2) a bat corpse (skeletalised by now) (44, 38, D:2) a bat skeleton (44, 39, D:2) a +0 short sword (45, 39, D:2) a frilled lizard skeleton (46, -19, D:2) a +0 club (50, 37, D:2) a bat skeleton an adder skeleton (51, 37, D:2) a ball python skeleton (52, -20, D:2) a quokka corpse (skeletalised by now) (53, 32, D:2) 5 stones (57, 17, D:2) a +0 dagger (59, 32, D:2) a +0 mace of draining (65, -2, D:2) a ball python skeleton (65, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (3, -11, D:3) a +2 dagger of freezing a kobold skeleton (3, 29, D:3) a ball python corpse (skeletalised by now) (11, -22, D:3) a +0 club (13, 1, D:3) an adder skeleton (14, 18, D:3) a +0 dagger (18, 3, D:3) a stone (20, 26, D:3) a +0 spear (22, -21, D:3) a +0 ring mail (24, -1, D:3) a +0 whip 8 poisoned darts a kobold skeleton (24, 19, D:3) a bat skeleton (27, -18, D:3) a frilled lizard skeleton (29, 19, D:3) a rat skeleton (34, -16, D:3) a ball python skeleton (41, -19, D:3) 4 stones (42, 18, D:3) a ball python corpse (skeletalised by now) (46, 18, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a book of Dreams (2, -6, D:4) a +0 ring mail (7, -28, D:4) a +0 short sword a kobold skeleton (20, -39, D:4) a book of Conjurations (23, -45, D:4) a +0 giant club an ogre corpse (skeletalised by now) (26, -17, D:4) a +0 short sword (32, -17, D:4) 2 stones (35, -55, D:4) a +0 flail (36, -54, D:4) a +0 war axe an orc corpse (skeletalised by now) (37, -53, D:4) a +0 short sword an orc corpse (skeletalised by now) (38, -53, D:4) a +0 trident an orc corpse (skeletalised by now) (47, -40, D:4) a +0 leather armour (54, -33, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (56, -31, D:4) a +0 leather armour (61, -24, D:4) a +0 short sword a +0 ring mail a +0 flail (62, -24, D:4) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (2, 19, D:5) a scroll of immolation (5, -1, D:5) an inkwell talisman (5, 9, D:5) a +0 spear a gnoll corpse (skeletalised by now) (6, 7, D:5) a +1 whip of electrocution (still there?) a gnoll corpse (skeletalised by now) (still there?) (6, 8, D:5) a +0 whip a scroll of summoning a gnoll corpse (skeletalised by now) (6, 9, D:5) an adder corpse (skeletalised by now) (7, 12, D:5) a +0 halberd (7, 13, D:5) a +0 whip of freezing (still there?) a +0 leather armour (still there?) a gnoll corpse (skeletalised by now) (still there?) the Necropolis (0, 26, Necropolis) a +0 vampiric falchion (unseen) (0, 27, Necropolis) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. (unseen) (1, 26, Necropolis) 20 gold pieces (1, 28, Necropolis) 14 gold pieces (1, 29, Necropolis) 16 gold pieces (2, 26, Necropolis) a potion of cancellation (7, 1, Necropolis) a potion of heal wounds (10, -2, Necropolis) 18 gold pieces (10, -1, Necropolis) 15 gold pieces (10, 2, Necropolis) the +6 short sword of Xemmoggetre {elec, Will+ Int+3} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (unseen) (10, 3, Necropolis) 6 gold pieces (11, -1, Necropolis) 6 boomerangs (11, 0, Necropolis) 3 stones (11, 1, Necropolis) 6 stones (11, 2, Necropolis) 12 gold pieces (11, 26, Necropolis) a +0 quarterstaff (12, 26, Necropolis) a +0 chain mail (12, 28, Necropolis) 6 gold pieces (12, 29, Necropolis) 16 gold pieces (13, 26, Necropolis) 4 stones (13, 27, Necropolis) a scroll of immolation (37, -1, Necropolis) a lupine talisman (37, 0, Necropolis) a ring of magical power (38, -1, Necropolis) 6 gold pieces (38, 0, Necropolis) a wand of acid (5) (38, 1, Necropolis) a scroll of blinking (39, -4, Necropolis) a potion of berserk rage (39, 4, Necropolis) a potion of berserk rage