LynxALot11 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (0, 1, D:1) a +0 dagger 2 stones (1, 6, D:1) 7 stones (8, -3, D:1) a bat corpse (skeletalised by now) (19, 6, D:1) a rat corpse (skeletalised by now) (19, 7, D:1) a +0 club (21, 10, D:1) 3 stones (23, -10, D:1) a +0 sling (30, -1, D:1) a bat corpse (skeletalised by now) (33, -4, D:1) a quokka skeleton (44, -4, D:1) a quokka corpse (skeletalised by now) (48, -13, D:1) a ball python skeleton (50, -16, D:1) a +1 dagger of freezing (50, -5, D:1) a +0 heavy sling (50, -3, D:1) a +0 falchion (51, -25, D:1) a kobold skeleton (51, -24, D:1) a ball python skeleton Level 2 of the Dungeon [Shop] Dorywirr's Book Emporium a book of Minor Magic (160 gold) a book of Hexes (440 gold) a Young Poisoner's Handbook (200 gold) Great Wizards, Vol. VII (300 gold) Maxwell's Memoranda (420 gold) a book of Debilitation (200 gold) Leahun's Directory of Calorific Beguiling (380 gold) Spells Type Level a - Scorch Fire 2 b - Tukima's Dance Hexes 3 c - Anguish Hexes/Necromancy 4 d - Starburst Conjuration/Fire 6 a book of Blasting (280 gold) a book of Unlife (420 gold) (0, 0, D:2) a quokka corpse (skeletalised by now) (3, -5, D:2) a ball python corpse (skeletalised by now) (9, -13, D:2) a +0 dagger (17, -25, D:2) a rat skeleton (24, -11, D:2) a bat skeleton (26, -12, D:2) a ring of fire a staff of conjuration a staff of fire a staff of air (28, -20, D:2) a bat skeleton (33, -6, D:2) a +0 club a +0 sling a +0 dagger a +0 dagger a +0 sling a +0 leather armour a goblin skeleton (33, -4, D:2) a +0 dagger a +0 club a +0 club a goblin skeleton (33, -3, D:2) a +0 spear a +0 animal skin a +0 helmet a +0 sling a +0 club (33, -2, D:2) a +0 club (34, -3, D:2) a +0 dagger a +0 dagger a +0 club a goblin skeleton a goblin skeleton (41, -20, D:2) an adder skeleton (43, -30, D:2) a +0 dagger (43, -3, D:2) an adder skeleton (50, -22, D:2) a rat corpse (skeletalised by now) (57, -17, D:2) a +1 whip of electrocution (64, -11, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Mupiu's Jewellery Shoppe an amulet of reflection (360 gold) a +5 ring of evasion (432 gold) a +5 ring of evasion (432 gold) a ring of wizardry (360 gold) a ring of see invisible (180 gold) a ring of flight (210 gold) a ring of flight (210 gold) a ring of poison resistance (240 gold) (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (5, -6, D:3) a hobgoblin skeleton (9, 21, D:3) a +0 chain mail (9, 30, D:3) a quokka corpse (skeletalised by now) (14, 35, D:3) a hobgoblin skeleton (17, 32, D:3) a quokka skeleton (20, 29, D:3) a +0 dagger a goblin skeleton (29, 1, D:3) a bat skeleton (30, 33, D:3) a +0 leather armour (39, -5, D:3) a +0 spear (39, 18, D:3) a bat skeleton (40, 11, D:3) a hobgoblin skeleton (41, -7, D:3) a +0 long sword (41, 18, D:3) 3 stones a +0 club a kobold skeleton (41, 24, D:3) a frilled lizard skeleton (45, -5, D:3) the +3 rapier "Dusygg" {spect, Dex+3} Dex+3: It affects your dexterity (+3). (46, -3, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a flux talisman (9, -12, D:4) 3 stones (12, -16, D:4) a +0 dagger (23, -10, D:4) a +0 spear (25, -12, D:4) a jackal corpse (skeletalised by now) (32, -35, D:4) a quokka corpse (skeletalised by now) (35, -44, D:4) a +0 mace (46, -42, D:4) a +0 leather armour (46, -8, D:4) the +3 leather armour of Resilience {Rampage rElec Will++ Int-2} Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Rampage: It bestows one free step when moving towards enemies. (51, -21, D:4) an adder skeleton (52, -36, D:4) a +0 halberd (52, -13, D:4) a stone a +0 club (53, -38, D:4) a +0 club (54, -52, D:4) 5 boomerangs (54, -40, D:4) a +0 spear (55, -40, D:4) a +0 flail Level 5 of the Dungeon (1, -2, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 club a gnoll corpse (2, -8, D:6) a scroll of identify (8, 1, D:6) a +0 whip (9, 1, D:6) 5 stones the Ecumenical Temple