LynxALot11 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 36, D:1) a +0 leather armour (4, 14, D:1) a rat skeleton (8, 13, D:1) a bat corpse (skeletalised by now) (9, 36, D:1) a +0 dagger (20, 12, D:1) a +0 club a goblin skeleton (20, 16, D:1) a +0 short sword (24, 8, D:1) a +0 whip (24, 28, D:1) a +0 ring mail (25, 0, D:1) a rat corpse (skeletalised by now) (31, -1, D:1) 6 boomerangs (36, 15, D:1) 8 stones (38, 1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (39, 59, D:1) a +0 robe (43, 45, D:1) a frilled lizard corpse (skeletalised by now) (46, 14, D:1) a hobgoblin corpse (skeletalised by now) (48, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (1, 1, D:2) a jackal corpse (skeletalised by now) (5, -19, D:2) a ribbon worm corpse (7, -20, D:2) an adder corpse (8, -21, D:2) a +0 whip (13, -11, D:2) the +1 whip of the Enemy {protect, MP+8 Stlth+} MP+8: It affects your magic capacity (+8). Stlth+: It makes you more stealthy. (unseen) (14, -22, D:2) 2 stones (18, -15, D:2) a jackal corpse (19, -15, D:2) a jackal corpse (19, -14, D:2) a jackal corpse (21, -20, D:2) a +0 mace