LynxALot11 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, -14, D:1) a rat skeleton (5, -15, D:1) a +0 ring mail (6, -19, D:1) a +0 club (10, 24, D:1) a frilled lizard corpse (skeletalised by now) (11, 6, D:1) a +0 whip (19, -18, D:1) a +0 whip (32, -16, D:1) a hobgoblin skeleton (32, -15, D:1) a ball python skeleton (33, 14, D:1) a +0 ring mail (41, -17, D:1) 2 poisoned darts (42, 7, D:1) a +0 whip a quokka skeleton a jackal skeleton a jackal skeleton a gnoll skeleton a jackal skeleton (47, -19, D:1) a +0 dagger (51, -18, D:1) a bat skeleton (55, -11, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Panucib's Jewellery Emporium an amulet of reflection (360 gold) a ring of see invisible (180 gold) an amulet of the acrobat (360 gold) an amulet of magic regeneration (360 gold) the blade talisman "Veury" {rElec rC++ Dex-3} (1500 gold) [blade talisman] Dex-3: It affects your dexterity (-3). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. a ring of positive energy (240 gold) a +6 ring of strength (432 gold) a +4 ring of protection (432 gold) a ring of fire (300 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (2, 8, D:2) a +0 club (9, -5, D:2) a +0 robe (9, 30, D:2) the +0 ring mail of Pan-Flutes {rElec Int+2 Dex+3 Stlth+} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (10, 19, D:2) a bat skeleton (13, 14, D:2) a bat skeleton (15, 22, D:2) a +0 pair of gloves (20, 2, D:2) an adder corpse (skeletalised by now) (25, 18, D:2) a +0 dagger a kobold corpse (skeletalised by now) (27, 25, D:2) an adder skeleton (33, 40, D:2) a +0 robe (40, 22, D:2) a +0 whip (40, 32, D:2) a jackal skeleton Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (2, 12, D:3) a hobgoblin skeleton (8, -14, D:3) 9 stones (11, -19, D:3) a +0 trident (18, -16, D:3) a +0 robe (19, -21, D:3) a frilled lizard skeleton (20, -16, D:3) a +0 flail of protection a +0 dagger a +0 club an orc skeleton (20, -15, D:3) a +0 club a +0 trident a +0 ring mail (21, -24, D:3) a +0 robe (21, -18, D:3) a hobgoblin skeleton (23, -21, D:3) a hobgoblin skeleton (25, 21, D:3) a +0 leather armour (36, -3, D:3) a rat corpse (skeletalised by now) (42, -14, D:3) a bat skeleton (45, -14, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (45, -2, D:3) a ball python corpse Level 4 of the Dungeon (0, 0, D:4) 7 stones (2, -4, D:4) 9 gold pieces (3, -6, D:4) a quokka corpse (4, -8, D:4) a hobgoblin corpse (4, -3, D:4) a potion of lignification (6, -6, D:4) 10 gold pieces