Seeded DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 4650521857535177295 (custom seed) 18 LynxALot11 the Gusty (level 2, -3/15 HPs) Began as a Tengu Air Elementalist on Dec 6, 2024. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:23 (591 turns). LynxALot11 the Gusty (Tengu Air Elementalist) Turns: 591, Time: 00:02:24 Health: -3/15 AC: 5 Str: 8 XL: 2 Next: 66% Magic: 1/6 EV: 24 Int: 17 God: Gold: 20 SH: 0 Dex: 17 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . c - +0 ring mail of Pan-Flutes {rElec Int+2 Dex+3 Stlth+} rPois . (helmet restricted) rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Armour c - the +0 ring mail of Pan-Flutes (worn) {rElec Int+2 Dex+3 Stlth+} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Scrolls a - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 2.5 Dodging + Level 2.0 Stealth + Level 0.2 Unarmed Combat + Level 2.2 Spellcasting + Level 1.5 Conjurations + Level 4.5 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 24% 3-4/arc 26% 2 Swiftness Air 17% N/A 26% 3 Scorch Fire 2% 2d5 65% 2 Airstrike Air 8% 2d(2-18) 65% 4 Flame Wave Conj/Fire 4% 2d5 99% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The zap hits the endoplasm. The endoplasm is moderately wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 72% to hit) You miscast Shock. Nothing appears to happen. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll completely misses you. The endoplasm jiggles. Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 72% to hit) The zap hits the gnoll but does no damage. The gnoll is heavily wounded. The zap hits the endoplasm. The endoplasm is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Shock (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 72% to hit) The zap hits the gnoll. The gnoll is severely wounded. The zap hits the endoplasm. The endoplasm is severely wounded. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The endoplasm jiggles. You see here a +0 ring mail. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. You die... #####..# #.>..# #... #......# #....### #... #.###.#####.....# #... #.# #...........# #... #.#########)....# #... #...............## #... #..÷.............######... #.......÷............[').. ##.......@g.J.#########... #.........##..## #... ######'######..# #... #.....###.# #### #.....# #.# #.#######.# #.##...##.# #####..+.<.'..# #......#...#..# You could see a gnoll and an endoplasm. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) A bat (D:1) 3 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LynxALot11 the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 57 | D:2 | Identified the +0 ring mail of Pan-Flutes {rElec Int+2 | Dex+3 Stlth+} 255 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 591 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_f, layout_basic D:2: layout_loops_cross, serial_shops, shop, ebering_ecumenical_altar_hall, minmay_door_square, grunt_decor_mini_mirrors Action || total ---------------------------++------- Melee: Unarmed || 8 Kick || 2 Cast: Shock || 29 Armour: Ring mail || 14 Robe || 1 Skin || 1 Dodge: Dodged || 71