Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13477243679588219367 74 LynxALot11 the Conjurer (level 4, 31/33 HPs) Began as a Draconian Conjurer on Jan 6, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:34 (2022 turns). LynxALot11 the Conjurer (Draconian Conjurer) Turns: 2022, Time: 00:03:34 Health: 31/33 AC: 5 Str: 10 XL: 4 Next: 10% Magic: 2/7 EV: 11 Int: 20 God: Gold: 56 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Missiles d - a throwing net Scrolls b - 4 scrolls of identify {unknown} f - a scroll of noise {unknown} Potions a - a potion of magic c - a potion of resistance {unknown} e - a potion of brilliance {unknown} Skills: + Level 2.0 Dodging + Level 1.8 Stealth + Level 2.1 Spellcasting * Level 5.0 Conjurations * Level 1.6 Invocations * Level 0.7 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 48% 2d9 5% 1 Sigil of Binding Hex 2% N/A 43% 3 Vampiric Draining Necr 2% 2d6 43% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Cause Fear Hex 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You kill the quokka! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. An adder comes into view. The adder hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. The adder bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder but does no damage. The adder is severely wounded. The adder misses you. The adder bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder! You kill the adder! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....................).. ..<.................... ....†..........##...... ...................##.. ....................... ..........##........##.. .....##.............##.. .....##.........###...## ......†@........# #..... .#####..........###..... #...........##..... ................... .##+##.......#...†.. #. .........#>..... . #......#...... .. #......#####.# +......#.....# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) A bat (D:1) 9 endoplasms 4 giant cockroaches 3 hobgoblins 3 kobolds 4 quokkas 3 ball pythons (D:2) 2 frilled lizards (D:1) 8 goblins A rat (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LynxALot11 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 182 | D:1 | Got the Grimoire of Charming Nightshade 288 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 468 | D:1 | Learned a level 2 spell: Searing Ray 1050 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/6 1472 | D:2 | Reached skill level 1 in Invocations 1925 | D:2 | Reached skill level 5 in Conjurations 2022 | D:2 | Reached XP level 4. HP: 31/33 MP: 2/7 2022 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_ring D:2: layout_basic, minmay_misc_feat_x Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Invocations | 1 | 1.6 Conjurations | 5 | 5.0 Stealth | | 1.8 Spellcasting | | 2.1 Evocations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 25 | || 25 Tailslap | 1 | || 1 Cast: Magic Dart | 105 | || 105 Searing Ray | 1 | || 1 Armour: Skin | 24 | || 24 Dodge: Dodged | 18 | || 18