LynxALot11 Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (12, 10, D:1) 5 poisoned darts (22, 3, D:1) a +0 hand axe (25, 3, D:1) a +0 quarterstaff (26, -30, D:1) a +0 club (33, -30, D:1) a +0 helmet (41, 13, D:1) a +0 dagger (43, -15, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 2 stones (7, -22, D:2) a +0 robe (9, 8, D:2) a +0 trident an orc skeleton (10, 7, D:2) a quokka skeleton (11, 8, D:2) 5 stones (15, -3, D:2) a +0 halberd a gnoll skeleton (16, -3, D:2) a +0 spear (17, -2, D:2) a +0 whip (18, 3, D:2) a +0 dagger (21, 16, D:2) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (24, 17, D:2) a +0 hammer (28, -30, D:2) a bat corpse (skeletalised by now) (33, -30, D:2) a +0 leather armour (34, 18, D:2) a +0 ring mail (41, -18, D:2) an adder skeleton (42, -19, D:2) a frilled lizard skeleton (42, 19, D:2) a +0 club (43, -20, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (46, -24, D:2) a +0 hand axe (46, 19, D:2) a bat corpse (skeletalised by now) (47, 12, D:2) a +0 dagger (49, -7, D:2) a frilled lizard skeleton an adder skeleton (51, 5, D:2) a +0 quarterstaff (62, 3, D:2) 5 stones (63, -1, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of holy wrath 8 poisoned darts a +0 chain mail a kobold corpse (skeletalised by now) (5, 23, D:3) a +0 dagger (8, -14, D:3) a +0 leather armour (10, -1, D:3) a +1 hand axe of electrocution (14, 17, D:3) 3 stones (14, 18, D:3) a +0 club (18, 0, D:3) a +0 dagger a +0 robe a +0 hand axe (18, 1, D:3) a +2 dagger of electrocution an orc skeleton (19, 1, D:3) a +0 club an orc skeleton (22, 4, D:3) a quokka skeleton (22, 5, D:3) a +0 flail a +0 ring mail an orc skeleton (25, 3, D:3) an adder skeleton (28, 23, D:3) a staff of conjuration (29, 2, D:3) a +0 hand axe (36, 30, D:3) a staff of air (38, 12, D:3) a +0 club a goblin skeleton (45, 1, D:3) 6 poisoned darts (45, 16, D:3) a rat skeleton (51, 30, D:3) a potion of degeneration Level 4 of the Dungeon [Shop] Reaheyt's Antique Weapon Boutique the +6 dagger of Plague {drain, rPois MP+4} (1330 gold) rPois: It protects you from poison. MP+4: It affects your magic capacity (+4). a +0 lajatang (375 gold) a +0 mace (75 gold) a +0 club (25 gold) a +0 whip (62 gold) a +0 whip (62 gold) a +0 dagger (50 gold) a +1 heavy war axe (332 gold) a +0 hand axe (75 gold) (0, 0, D:4) a +0 club a +0 leather armour (1, 0, D:4) a +0 short sword a +0 chain mail a +0 mace an orc skeleton (1, 1, D:4) a +0 mace an orc skeleton (8, -31, D:4) a quokka corpse (skeletalised by now) (13, -25, D:4) a hobgoblin corpse (skeletalised by now) (16, -25, D:4) a ball python corpse (skeletalised by now) (16, -18, D:4) a +0 whip a stone (25, -23, D:4) 5 stones (29, -16, D:4) the +4 leather armour of Perfidy {Str+2 Stlth+} Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (29, -12, D:4) a +0 leather armour (32, -1, D:4) a +0 whip 2 stones a kobold skeleton (34, -16, D:4) a +0 dagger a goblin skeleton (38, -19, D:4) a flux talisman Level 5 of the Dungeon (0, 0, D:5) a quokka skeleton (3, -45, D:5) a +0 robe (9, -31, D:5) a +0 great sword (9, -30, D:5) a +0 ring mail a +1 heavy flail (37, -12, D:5) a +0 helmet (39, -22, D:5) 4 stones (39, 0, D:5) a +0 robe (42, -45, D:5) 3 stones Level 6 of the Dungeon [Shop] Reehat's Jewellery Emporium a ring of poison resistance (260 gold) a blade talisman (390 gold) an amulet of regeneration (390 gold) a ring of positive energy (260 gold) an amulet of guardian spirit (390 gold) a beast talisman (260 gold) a ring of positive energy (260 gold) a ring of ice (325 gold) a +6 ring of dexterity (468 gold) [Shop] Jaus's Antique Armour Boutique a +0 scale mail (116 gold) a +0 leather armour (58 gold) the +1 robe "Toiwusi Utemp" {rElec Will+} (733 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. a +2 crystal plate armour (2668 gold) the +1 leather armour of Vynowargh {Harm Str+3} (588 gold) Str+3: It affects your strength (+3). Harm: It increases damage dealt and taken. a +2 robe of fire resistance (513 gold) the +0 leather armour of the Maze {^Drain rPois Dex+3} (403 gold) Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. a +0 ring mail (116 gold) a +0 tower shield (130 gold) (0, 0, D:6) 5 boomerangs (1, 2, D:6) a +0 war axe a +1 robe (2, 3, D:6) a +0 shortbow (5, -4, D:6) 6 boomerangs a +0 cloak (12, 13, D:6) 5 stones (15, -2, D:6) a +0 short sword (16, -3, D:6) a potion of degeneration (18, -13, D:6) a +0 club (19, -1, D:6) 3 boomerangs (21, 29, D:6) a +1 short sword of protection (25, 27, D:6) a +0 robe (28, 22, D:6) a +0 orcbow (28, 28, D:6) a +0 leather armour (29, 22, D:6) a +0 flail a gnoll skeleton (29, 23, D:6) a +0 spear a gnoll skeleton (31, 23, D:6) a +0 spear (31, 24, D:6) a +0 spear (33, 6, D:6) 9 stones Level 7 of the Dungeon [Shop] Qupar's Book Boutique a book of Spectacle (480 gold) a book of Chaos (600 gold) a book of Movement (384 gold) a book of Transmutation (480 gold) a book of Spatial Translocations (216 gold) the Monograph on Mortality and Transportation (240 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Lesser Beckoning Translocation 2 c - Vampiric Draining Necromancy 3 a book of Necromancy (408 gold) a book of Blasting (336 gold) a book of Frost (240 gold) (0, 0, D:7) a +0 cloak (4, -9, D:7) a +0 orcbow (9, 10, D:7) a +0 hand axe a +0 leather armour (13, 15, D:7) a +0 whip of flaming a +1 robe (13, 16, D:7) a +0 vampiric hand axe (14, 14, D:7) a +0 trident (16, 20, D:7) a +0 robe (27, 14, D:7) a +0 quarterstaff of draining a +0 sling a +0 leather armour (27, 25, D:7) 6 atropa-tipped darts (31, -6, D:7) a +0 dagger 3 stones (31, -5, D:7) a +1 whip of electrocution 6 poisoned darts (32, -7, D:7) a +2 whip of pain (32, -6, D:7) a +0 whip a +0 club a curare-tipped dart (33, -6, D:7) a +0 short sword 3 stones (39, -7, D:7) a +0 short sword (40, 21, D:7) a +0 broad axe (43, 25, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +0 orcbow (0, 9, D:8) a +0 leather armour (0, 30, D:8) 2 poisoned darts (2, 8, D:8) a +3 dagger a +0 robe (10, -16, D:8) a +0 club (10, -15, D:8) a +0 morningstar a +0 robe a +3 scimitar a +0 robe (11, -15, D:8) a +0 scimitar a +0 robe a +3 scimitar a +0 robe (11, -13, D:8) a +0 falchion a +0 robe (15, 30, D:8) a +0 flail a +0 leather armour (16, 29, D:8) a +0 mace a +0 dagger a +0 dagger a +0 robe (16, 30, D:8) a +0 dagger a +0 ring mail (17, 30, D:8) a +0 whip 8 poisoned darts (19, -6, D:8) a +0 trident a +0 robe (20, 27, D:8) a +0 short sword (21, -17, D:8) a +0 giant club a +0 giant club (23, 0, D:8) 4 stones (24, -8, D:8) the +8 short sword "Orb Guardian's Regret" {drain, Str+3 Dex+5} Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). (40, 16, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 short sword of draining (17, -2, D:9) a +0 leather armour a +0 hat (18, 3, D:9) 6 stones (20, 9, D:9) a +0 giant club a +0 giant spiked club (22, 26, D:9) 7 stones (28, 3, D:9) a +0 flail (28, 10, D:9) a +0 sling (29, 20, D:9) a +0 mace a +0 ring mail (30, 19, D:9) a +0 club a +0 club a +0 leather armour (31, 19, D:9) a +0 dagger a +0 robe a +0 dagger a +0 cloak (32, 19, D:9) a +0 dagger a +0 robe (33, 18, D:9) a +2 vampiric trident a +0 robe an orb of mayhem Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (3, -35, D:10) a +0 trident (3, -31, D:10) the +1 hand axe of the Postmodern Xalams {flame, rC+} rC+: It protects you from cold. (8, 14, D:10) a +0 whip (9, 14, D:10) a +0 mace a +0 chain mail a +0 dagger a +0 robe (12, -29, D:10) a +0 leather armour a +0 club (13, -30, D:10) a +0 flail a +0 leather armour a +0 short sword (13, -29, D:10) a +0 robe a +0 dagger a +0 leather armour a +0 flail (13, -28, D:10) a +0 plate armour a +0 long sword (14, -28, D:10) a +0 robe a +0 dagger (29, -20, D:10) a +0 rapier (31, 1, D:10) a +0 ring mail (33, 13, D:10) a +0 trident (38, 4, D:10) a +0 leather armour (43, -34, D:10) a +0 leather armour (45, 9, D:10) a +0 robe (46, -31, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (11, 12, D:11) a +0 plate armour a +2 scimitar of electrocution (12, 13, D:11) a +0 leather armour a +0 dagger a +0 hand axe a +0 hand axe (12, 14, D:11) a +0 leather armour a +0 hand axe (13, 12, D:11) a +0 leather armour a +0 whip (13, 14, D:11) a +0 hand axe (15, 12, D:11) a +0 mace (18, 10, D:11) a +0 mace (21, -5, D:11) a +2 helmet (23, 19, D:11) a +0 robe (35, 8, D:11) a +0 dire flail a +0 giant club (42, 6, D:11) a +0 long sword Level 12 of the Dungeon [Shop] Arghaeti's Armour Shop a +0 robe (8 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 barding (276 gold) the +1 acid dragon scales of the Rose {Harm Fly rCorr Str-2} (598 gold) Str-2: It affects your strength (-2). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (0, 0, D:12) a +0 robe (3, -4, D:12) a +2 dagger of venom (3, -1, D:12) 3 large rocks (3, 4, D:12) a +0 pair of boots (4, 2, D:12) 4 poisoned darts (6, 2, D:12) a +0 robe a +0 dagger (9, 4, D:12) a +0 robe a +0 dagger (17, 7, D:12) a +0 chain mail (19, 5, D:12) a +0 rapier (26, 6, D:12) a +0 long sword (35, 7, D:12) a +0 giant spiked club a +0 giant club (39, 1, D:12) a Trismegistus Codex (40, 19, D:12) a +0 mace (42, 15, D:12) 2 boomerangs Level 13 of the Dungeon (0, 0, D:13) a +0 long sword (2, -18, D:13) a +3 war axe a +0 ring mail a +1 buckler of protection (12, -9, D:13) a +0 great sword a +0 ring mail (16, -20, D:13) the +0 ring mail of Winter {rElec rF+ rC+ Str+6} Str+6: It affects your strength (+6). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (17, -14, D:13) a +1 shortbow of flaming (25, -8, D:13) a +0 dagger a +0 scale mail (28, 4, D:13) a +0 leather armour (51, -37, D:13) 2 large rocks (51, -25, D:13) 4 stones (54, -25, D:13) a +0 pair of gloves a +1 scale mail of cold resistance the +3 chain mail of Liberalism {Int+6} Int+6: It affects your intelligence (+6). the +5 ring mail "Tieczuck" {rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. (55, -25, D:13) a +2 rapier of freezing a +2 great sword of freezing the +3 quarterstaff "Repoph" {heavy, rC+} rC+: It protects you from cold. a +2 scimitar of flaming (55, -20, D:13) 5 large rocks (56, -25, D:13) a +0 mace (56, 5, D:13) the +3 war axe of Termination {holy, *Slow rElec rN++ Will+} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. *Slow: It may slow you when you take damage. Level 14 of the Dungeon (9, 6, D:14) 20 gold pieces (13, -16, D:14) 6 gold pieces a +0 war axe a +0 plate armour (13, -15, D:14) 18 gold pieces (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) a +3 war axe (still there?) a +0 plate armour (still there?) a +2 great sword of flaming (still there?) a +0 chain mail (still there?) (14, -16, D:14) 16 gold pieces a +0 war axe a +0 plate armour a +0 tower shield a +0 great mace a +0 plate armour a +0 war axe a +0 plate armour (19, -5, D:14) 8 stones (37, -23, D:14) a +0 helmet the Ecumenical Temple