Dungeon Crawl Stone Soup version 0.34-a0-28-gcc4a5a2413 (console) character file. Game seed: 286425341170255011 111 Lysca the Sneak (level 4, -3/23 HPs) Began as a Vine Stalker Brigand on May 1, 2025. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:04:36 (1674 turns). Lysca the Sneak (Vine Stalker Brigand) Turns: 1674, Time: 00:04:36 Health: -3/23 AC: 6 Str: 14 XL: 4 Next: 92% Magic: 5/5 EV: 9 Int: 11 God: Gold: 114 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +2 dagger rCold . . . (no offhand) rNeg . . . h - +0 ring mail rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: lethally poisoned (-3 -> -23) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) p - a +0 trident Missiles d - 9 poisoned darts (quivered) e - 3 curare-tipped darts Armour b - a +0 robe c - a +0 cloak (worn) h - a +0 ring mail (worn) Magical Staves m - a staff of air Scrolls f - a scroll of fear {unknown} i - 4 scrolls of teleportation {unknown} k - a scroll of identify {unknown} Potions g - 2 potions of curing {unknown} j - a potion of enlightenment {unknown} l - a potion of magic {unknown} n - a potion of brilliance {unknown} o - a potion of lignification {unknown} Skills: - Level 1.7 Fighting + Level 4.4 Short Blades - Level 1.7 Throwing - Level 0.7 Dodging - Level 5.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You bite the water moccasin. You drain its power. You feel invigorated. The water moccasin is lightly wounded. You feel very sick. The water moccasin barely misses you. You hit the water moccasin. You bite the water moccasin. You drain its power. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. You closely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin closely misses you. You closely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. You hit the water moccasin. Your bite misses the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin barely misses you. You barely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You miss the water moccasin. Your bite misses the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You barely miss the water moccasin. You bite the water moccasin. You drain its power. You feel invigorated. The water moccasin is severely wounded. You die... #...#....... #.##)###.# #.##.....# #.######.# #.# #.# #.# #.# #.# #.# #.# #.###### #######.# #....... #..S@...# #.###### #.####### #.# #.# #.### #.########## #...# #.##.......# ###.# #.##.#####.###...# #.##.# #.##...##### #.##.# #.......>... #.##.########...#.### #.................... You could see a water moccasin. Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:3) A dart slug (D:2) 10 endoplasms 5 hobgoblins 11 jackals 3 quokkas 6 ball pythons 5 bats (D:1) 6 frilled lizards 6 goblins 3 kobolds 6 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lysca the Vine Stalker Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 111 | D:1 | Reached skill level 5 in Stealth 154 | D:1 | Reached XP level 2. HP: 14/15 MP: 1/3 474 | D:1 | Reached XP level 3. HP: 18/18 MP: 4/4 1492 | D:3 | Reached XP level 4. HP: 23/23 MP: 5/5 1603 | D:3 | Noticed a water moccasin 1673 | D:3 | HP: 1/23 [water moccasin (3)] 1674 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic, chequers_serial_rivers_small_a D:2: layout_rooms, minmay_statues_item, hangedman_decor_push, roderic_lattice_a, grunt_ministairs_8, minmay_misc_feat_cross D:3: layout_loops_ring, st_stairs_9 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Short Blades | 2 3 4 | 4.4 Stealth | 5 | 5.0 Fighting | | 1.7 Throwing | | 1.7 Dodging | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 142 | 49 || 191 Bite | 26 | 14 || 40 Stab: Sleeping | 18 | || 18 Armour: Robe | 68 | 8 || 76 Ring mail | | 9 || 9 Dodge: Dodged | 82 | 20 || 102 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1644 | 1586 | 58 | 0 | 1059 | 3 | 548.0 | Dungeon | 1644 | 1586 | 58 | 0 | 1059 | 3 | 548.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 846 daAuts D:2: 607 daAuts D:3: 190 daAuts