Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (console) character file. Game seed: 1075719086676576749 56 Lysca the Vexing (level 3, 0/21 HPs) Began as a Poltergeist Enchanter on May 8, 2025. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:52 (990 turns). Lysca the Vexing (Poltergeist Enchanter) Turns: 990, Time: 00:04:52 Health: 0/21 AC: 2 Str: 4 XL: 3 Next: 97% Magic: 0/6 EV: 11 Int: 19 God: Gold: 39 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: confusing by touch, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) e - a +0 spear Missiles i - 4 javelins (quivered) Armour b - a +1 cloak (haunted) Wands j - a wand of mindburst (12) Scrolls g - 3 scrolls of identify {unknown} h - a scroll of silence {unknown} Potions c - a potion of invisibility d - a potion of haste {unknown} f - a potion of curing {unknown} Skills: + Level 4.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 18% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 11% 2 Dazzling Flash Hex/Fire 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You hit the hobgoblin but do no damage. You feel bolstered by spreading misfortune. The hobgoblin appears confused. The hobgoblin barely misses the kobold. The hobgoblin ponders the situation. The hobgoblin closely misses the kobold. A frilled lizard and a goblin come into view. The frilled lizard hisses angrily. The goblin shouts! The hobgoblin seems less confused. You feel your existence waver again. The frilled lizard attacks as it pursues you! The frilled lizard bites you but does no damage. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The frilled lizard attacks as it pursues you! The frilled lizard closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The frilled lizard attacks as it pursues you! The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! You barely miss the goblin. Casting: Confusing Touch (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? Your tendrils begin to glow red. The goblin closely misses you. You barely miss the goblin. The goblin hits you with a +0 club. You barely miss the goblin. The goblin hits you with a +0 club. You closely miss the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Confusing Touch (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Confusing Touch (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? Your tendrils begin to glow brighter. The goblin hits you with a +0 club. You die... ........# ##### ........# #...# .......%####..## .............## ........####.# .............# ........###### ...>....# ####### ###...########.....♣ #.....).......#@..♣ #..##'##########g#♣ ....#...........#g#♣ ###.#...........+..♣ ..#...†.......##J♣ > #...........##K# #...........##.# #...........##K## #.....ß.....#...# #...........#...#♣♣ You could see an endoplasm, a hobgoblin, a goblin and 2 kobolds. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:2) 10 jackals 2 quokkas 8 ball pythons (D:1) 2 bats 2 endoplasms (D:1) 2 frilled lizards (D:2) 7 goblins 3 kobolds (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lysca the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 79 | D:1 | Reached XP level 2. HP: 15/17 MP: 5/5 498 | D:1 | Reached XP level 3. HP: 20/21 MP: 6/6 818 | D:2 | Learned a level 3 spell: Confusing Touch 948 | D:2 | Found a faded altar of an unknown god. 988 | D:2 | HP: 1/21 [goblin/+0 club (4)] 990 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, minmay_misc_feat_square, supply_closet_lemuel D:2: layout_rooms, hellmonk_ecumenical_altar_dog_temple, serial_bayou_ford_a, kennysheep_small_spiral, minmay_circled_x Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 2 3 4 | 4.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 132 Cast: Confusing Touch || 6 Use: Potion || 1 Stab: Sleeping || 7 Confused || 3 Armour: Skin || 67 Dodge: Dodged || 102