Dungeon Crawl Stone Soup version 0.34-a0-731-g51e9893999 (console) character file. Game seed: 7901400153070714151 373 Lysca the Conjurer (level 6, 0/36 HPs) Began as an Octopode Conjurer on Sept 4, 2025. Slain by a scorpion (8 damage) ... on level 5 of the Dungeon on Sept 5, 2025. The game lasted 00:11:12 (3575 turns). Lysca the Conjurer (Octopode Conjurer) Turns: 3575, Time: 00:11:12 Health: 0/36 AC: 1 Str: 6 XL: 6 Next: 71% Magic: 5/12 EV: 12 Int: 22 God: Gold: 262 SH: 0 Dex: 11 Spells: 6/13 levels left rFire . . . (100%) d - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - ring of willpower rCorr + (50%) a - ring of see invisible SInv + e - ring of resist corrosion Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -2), about to teleport A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 262 gold pieces. Inventory: Hand Weapons c - a +0 sling d - a +1 dagger (weapon) Jewellery a - a ring of see invisible (worn) b - a ring of willpower (worn) e - a ring of resist corrosion (worn) Talismans f - the inkwell talisman of Guwnunio {Harm rF+ Str+3} (You found it on level 3 of the Dungeon) [inkwell talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Str+3: It affects your strength (+3). Wands p - a wand of polymorph (6) Scrolls w - a scroll of enchant weapon e - 2 scrolls of identify {unknown} h - a scroll of blinking {unknown} j - a scroll of brand weapon {unknown} k - a scroll of fog {unknown} l - a scroll of butterflies {unknown} m - a scroll of silence {unknown} Potions g - 4 potions of magic f - 2 potions of curing {unknown} n - 2 potions of heal wounds {unknown} o - a potion of mutation {unknown} p - a potion of haste {unknown} q - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 4.0 Spellcasting + Level 5.5 Conjurations - Level 4.0 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 17% 2 Construct Spike Launche Frge 8% 2d3 17% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 17% 2 Lesser Beckoning Tloc 8% N/A 17% 2 Call Canine Familiar Summ 4% N/A 32% 3 Summon Ice Beast Ice/Summ 4% N/A 32% 3 Tukima's Dance Hex 4% N/A 32% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Eringya's Surprising Cr Summ 4% N/A 73% 4 Martyr's Knell Necr/Summ 4% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:4 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin attacks as it pursues you! The water moccasin bites you. The phantom attacks as it pursues you! The phantom barely misses you. You see here a parchment of Apportation. Okay, then. The water moccasin closely misses you. As you read the scroll labelled NEARISI VOBRUT, it crumbles to dust. It is a scroll of enchant weapon. Your +0 dagger glows red for a moment. c -> w - a scroll of enchant weapon The water moccasin bites you! Okay, then. As you read the scroll labelled ZAS MYXOGGE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. d -> t - a scroll of teleportation The water moccasin bites you! You are poisoned. The water moccasin poisons you! The water moccasin barely misses you. You feel very sick. Your surroundings suddenly seem different. A scorpion and an ice beast come into view. Found a green potion. You feel sick. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel sick. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (79% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) You feel sick. The scorpion stings you! You die... .# .# .# .# .# .# ##s# #@.# #.## #.# #Y# #.# #.# #.# #.. ### You could see an ice beast (asleep) and a scorpion. Vanquished Creatures A bullfrog (D:4) A bombardier beetle (D:5) An orc priest (D:3) 2 iguanas (D:4) Natasha (twice) (D:2) 2 orc wizards An adder (D:4) A shadow imp (D:4) 4 dart slugs 2 ribbon worms 7 orcs 9 endoplasms 4 giant cockroaches 11 hobgoblins 3 quokkas 4 ball pythons 6 bats 3 frilled lizards 3 goblins 8 kobolds 3 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lysca the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 120 | D:1 | Reached XP level 2. HP: 14/17 MP: 0/5 133 | D:1 | Learned a level 2 spell: Searing Ray 775 | D:1 | Reached XP level 3. HP: 18/21 MP: 7/7 847 | D:2 | Noticed Natasha 857 | D:2 | Killed Natasha 925 | D:2 | You fall into a shaft and drop 2 floors! 1004 | D:4 | Reached XP level 4. HP: 27/27 MP: 3/9 1009 | D:4 | Learned a level 4 spell: Fulminant Prism 1118 | D:4 | Reached skill level 1 in Alchemy 1215 | D:4 | Noticed a bullfrog 1224 | D:4 | Reached XP level 5. HP: 31/31 MP: 4/11 2462 | D:2 | Noticed Natasha 2467 | D:2 | Killed Natasha 2468 | D:2 | Reached XP level 6. HP: 36/36 MP: 7/12 2589 | D:3 | Found a faded altar of an unknown god. 2611 | D:3 | Reached skill level 5 in Conjurations 2720 | D:3 | Identified the inkwell talisman of Guwnunio {Harm rF+ | Str+3} 3413 | D:4 | Found Yczywioj's Antique Weapon Shoppe. 3539 | D:5 | Entered Level 5 of the Dungeon 3565 | D:5 | Noticed a water moccasin 3575 | D:5 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, minmay_misc_feat_diagonals, kennysheep_nondescript D:2: layout_loops_ring, uniq_natasha D:3: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, amcnicky_mini_corridor_feature, glass_columns_b, minmay_increasing_density D:4: layout_basic, serial_shops, nicolae_stop_n_shop_2 D:5: layout_loops_ring, grunt_ashenzari_visionary [grunt_ashenzari_visionary_swamp, grunt_ashenzari_visionary_spider], index_necropolis_entry_wine_dark_sea, kennysheep_generic_room_7 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.0 Alchemy | 2 4 | 4.0 Conjurations | 5 | 5.5 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 27 | 48 || 75 Melee: Whip | 26 | 3 || 29 Constrict | 6 | 19 || 25 Unarmed | 1 | || 1 Tentacles | 2 | 9 || 11 Dagger | | 45 || 45 Cast: Magic Dart | 9 | 3 || 12 Searing Ray | 7 | 22 || 29 Fulminant Prism | | 4 || 4 Read: Teleportation | | 2 || 2 Enchant weapon | | 1 || 1 Stab: Sleeping | 4 | 9 || 13 Armour: None | 14 | 27 || 41 Dodge: Dodged | 10 | 27 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3574 | 2736 | 838 | 66 | 1694 | 5 | 714.8 | Dungeon | 3574 | 2736 | 838 | 66 | 1694 | 5 | 714.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1012 daAuts D:2: 913 daAuts D:1: 813 daAuts D:4: 799 daAuts D:5: 35 daAuts