Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (console) character file. Game seed: 16979966859530301738 1239 Lysca the Magician (level 8, 62/62 HPs) Began as a Naga Conjurer on Sept 11, 2025. Was a Believer of Ashenzari. Got out of the dungeon alive. The game lasted 00:16:33 (3535 turns). Lysca the Magician (Naga Conjurer) Turns: 3535, Time: 00:16:33 Health: 62/62 AC: 5 Str: 10 XL: 8 Next: 49% Magic: 19/19 EV: 9 Int: 20 God: Ashenzari [**....] Gold: 202 SH: 0 Dex: 16 Spells: 10/21 levels left rFire . . . (100%) c - +0 dagger {Sorc, Fort} (curse) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe "Enigmatic Negligence" {Sorc, Bglg} (curse) rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) i - +1 pair of gloves SInv + (no barding) Will +.... (no amulet) Stlth ++ e - ring "Restrained With Me" {Wiz, Elem, Dev} (curse) HPRegen 0.30/turn j - ring "Overhang to Understand" {Dex+6, Range, Fort} (curse) MPRegen 0.16/turn %: wizardry (x1) @: very slow A: AC +2, large, see invisible, deformed body, poison resistance, spit poison 1, naga tail 1 a: Spit Poison, Renounce Religion, Shatter the Chains You escaped. You worshipped Ashenzari. Ashenzari was pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 202 gold pieces. Inventory: Hand Weapons c - the cursed +0 dagger of the Fated Chagrin (weapon) {Sorc, Fort} (You took it off a goblin on level 1 of the Dungeon) It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Fortitude: Armour and Shields. d - a +0 sling g - the +8 dagger of the Hungering Terrapin {holy, rN+} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. k - the +5 short sword of Reapportionment {venom, rElec rN+ Str+2} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Armour a - the cursed +0 robe "Enigmatic Negligence" (worn) {Sorc, Bglg} It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Beguiling: Hexes and Translocations. i - a +1 pair of gloves (worn) l - a +2 robe of willpower Magical Staves b - a staff of air Jewellery e - the cursed ring "Restrained With Me" (worn) {Wiz, Elem, Dev} (You found it on level 1 of the Dungeon) [ring of wizardry] Wiz: It increases the success rate of your magical spells. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Devices: Evocations and Shapeshifting. j - the cursed ring "Overhang to Understand" (worn) {Dex+6, Range, Fort} (You found it on level 4 of the Dungeon) [ring of dexterity] Dex+6: It affects your dexterity (+6). It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Fortitude: Armour and Shields. Wands d - a wand of digging (4) Scrolls t - 4 scrolls of teleportation x - a scroll of amnesia s - a scroll of butterflies b - a scroll of blinking f - 2 scrolls of fear Potions g - a potion of magic c - 2 potions of curing M - 2 potions of mutation e - 2 potions of enlightenment r - a potion of resistance h - a potion of haste A - a potion of attraction b - a potion of brilliance i - a potion of invisibility L - a potion of lignification Skills: - Level 1.5 Dodging - Level 3.0 Stealth + Level 7.4 Spellcasting - Level 5.8(7.5) Conjurations - Level 3.0(4.0) Translocations - Level 3.1(4.6) Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 15% 3d11 3% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 44% 3-5/arc 1% 2 Stone Arrow Conj/Erth 44% 3d9 2% 3 Soul Splinter Necr 28% N/A 3% 1 Ensorcelled Hibernation Hex/Ice 14% N/A 5% 2 Jinxbite Hex 14% 2d2 5% 2 Rending Blade Conj/Frge 22% 2d(7+2*) 8% 4 Passwall Erth 7% N/A 11% 3 Swiftness Air 7% N/A 11% 3 Leda's Liquefaction Alch/Erth 8% N/A 13% 4 Awaken Armour Erth/Frge 14% N/A 32% 4 Martyr's Knell Necr/Summ 7% N/A 32% 4 Lee's Rapid Deconstruct Erth 3% 3d5* 65% 5 Permafrost Eruption Ice/Erth 3% 2x4d2 99% 6 Lehudib's Crystal Spear Conj/Erth 11% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Uskayaw Yredelemnul Annotations: D:5 Eustachio Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +2) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. You are resistant to poisons. (rPois) You can spit poison. Your snake-like lower body moves slowly. Message History The water moccasin is almost dead. The water moccasin bites you but does no damage. The searing ray misses the water moccasin. You finish channelling your searing ray. The water moccasin bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, 68% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! You kill the water moccasin! (Press . to maintain the ray.) This spell is dangerous to cast! Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 10? You stop channelling your searing ray. You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. (D) Dungeon (T) Temple Where to? (Tab/Enter - D:5 @ (x,y), ? - help) What level of the Dungeon? (default 5, ? - help) There is a stone staircase leading up here. You climb upwards. Magic restored. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You open the door. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #####....#....................... #........>.................... ####.#......................#.... .........###############..#...... .....##'##.............##'###.... ...###..........⌠..........###... ..##...⌠.................⌠...##.. .##........⌠.........⌠...÷....##. .#.............................#. .#...⌠..........@........(.⌠...#. .#.............................#. .##........⌠.........⌠........##. ####...⌠.................⌠...##.. ###..........⌠..........###... #####.............#####....# ###############......... ##...................† #..................... #..................... There were no monsters in sight! Vanquished Creatures Edmund (D:4) 2 water moccasins Duvessa (D:5) 2 ogres A bullfrog (D:6) Dowan (D:5) 2 bombardier beetles A jelly (D:4) 2 orc priests (D:5) A hound (D:4) A gnoll bouda (D:6) 3 water moccasin zombies (D:6) A centaur zombie (D:6) A bullfrog zombie (D:6) 3 gnolls (D:6) 11 adders A howler monkey zombie (D:6) 2 white imps (D:6) A ribbon worm (D:4) A dart slug (D:1) 2 orcs 6 endoplasms 2 giant cockroaches 3 hobgoblins 6 jackals 5 quokkas 11 ball pythons 3 bats 2 frilled lizards 3 goblins 4 kobolds 7 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lysca the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 103 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 109 | D:1 | Learned a level 2 spell: Searing Ray 286 | D:1 | Reached skill level 3 in Spellcasting 373 | D:1 | Found a faded altar of an unknown god. 379 | D:1 | Prayed at the altar of an unknown god. 379 | D:1 | Became a worshipper of Ashenzari the Shackled 485 | D:1 | Reached XP level 3. HP: 28/28 MP: 7/7 851 | D:2 | Reached * piety under Ashenzari 933 | D:2 | Identified the +8 dagger of the Hungering Terrapin {holy, | rN+} 1496 | D:3 | Reached skill level 4 in Spellcasting 1496 | D:3 | Reached skill level 1 in Alchemy 1496 | D:3 | Reached XP level 4. HP: 23/36 MP: 3/10 1575 | D:3 | Learned a level 4 spell: Fulminant Prism 1607 | D:3 | Found a hide-covered altar of Uskayaw. 1977 | D:4 | Reached XP level 5. HP: 35/42 MP: 4/11 2056 | D:4 | Noticed Edmund 2105 | D:4 | Killed Edmund 2106 | D:4 | Reached skill level 5 in Conjurations 2106 | D:4 | Reached XP level 6. HP: 30/49 MP: 5/12 2324 | D:4 | Found a statue of an orb of winter. 2358 | D:4 | Reached XP level 7. HP: 55/55 MP: 8/13 2401 | D:4 | Reached ** piety under Ashenzari 2527 | D:4 | Found a staircase to the Ecumenical Temple. 2527 | D:4 | Found a statue of an orb of winter. 2621 | D:5 | Entered Level 5 of the Dungeon 2621 | D:5 | Identified the +5 short sword of Reapportionment {venom, | rElec rN+ Str+2} 2746 | D:5 | Noticed Duvessa 2746 | D:5 | Noticed Dowan 2757 | D:5 | Killed Dowan 2758 | D:5 | Killed Duvessa 2759 | D:5 | Reached skill level 5 in Spellcasting 2771 | D:5 | Noticed Eustachio 3137 | D:6 | Reached skill level 6 in Spellcasting 3137 | D:6 | Reached XP level 8. HP: 62/62 MP: 7/17 3292 | D:6 | Found a basalt altar of Yredelemnul. 3360 | D:6 | Reached skill level 7 in Spellcasting 3456 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 3535 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_rooms, dreamdust_ecumenical_altar_angels_and_demons, kennysheep_decorative_pillar D:2: layout_loops_corners, moated_statue, fountainhead, minmay_tetromino_t2 D:3: layout_loops_ring, mainiacjoe_overflow_paths, st_stairs_3, chequers_hall_statues_wall_a, nicolae_twisty_statue_hallways D:4: layout_rooms, minmay_temple_entry_gardened_gates, grunt_decor_resistance, minmay_snake_closets, uniq_edmund D:5: layout_cave_pools, nicolae_ru_the_path_less_chosen, uniq_ijyb, uniq_eustachio, uniq_duvessa D:6: minmay_polygon_palace, layout_loops_ring, dolorous_temple_overflow_order_and_chaos_3, nicolae_yredelemnul_corpse_copse, mainiacjoe_overflow_catch_the_wave, chequers_serial_rivers_room_a Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 6 7 | 7.4 Alchemy | 1 3 | 3.1 Conjurations | 5 | 5.8 Translocations | 2 3 | 3.0 Dodging | | 1.5 Stealth | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 12 | 10 | 11 || 33 Melee: Dagger | 12 | 10 | 11 || 33 Throw: Dart | | 3 | 14 || 17 Cast: Magic Dart | 19 | 2 | 1 || 22 Searing Ray | 8 | 17 | 23 || 48 Fulminant Prism | | 1 | 8 || 9 Invoke: Curse Item | 2 | | 2 || 4 Ability: Spit Poison | 35 | 14 | 5 || 54 Drink: Heal wounds | | | 2 || 2 Read: Poison | | 1 | || 1 Teleportation | | | 3 || 3 Butterflies | | | 1 || 1 Armour: Robe | 28 | 24 | 50 || 102 Dodge: Dodged | 19 | 14 | 26 || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4597 | 3119 | 1478 | 309 | 1806 | 6 | 766.2 | Dungeon | 4597 | 3119 | 1478 | 309 | 1806 | 6 | 766.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1035 daAuts D:4: 888 daAuts D:3: 832 daAuts D:1: 830 daAuts D:6: 720 daAuts D:5: 291 daAuts