Dungeon Crawl Stone Soup version 0.34-a0-844-gacf2245ded (console) character file. Game seed: 2920181640612209953 0 Lysca the Conjurer (level 1, 0/13 HPs) Began as a Formicid Conjurer on Sept 24, 2025. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (107 turns). Lysca the Conjurer (Formicid Conjurer) Turns: 107, Time: 00:00:28 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 17 God: Gold: 5 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) b - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.1 Spellcasting - Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Lysca the Formicid Conjurer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a scroll labelled RUXZER POX ADE. Found a staircase leading out of the dungeon. c - a scroll labelled RUXZER POX ADE You now have 5 gold pieces. Found a club. You sense a monster nearby. You see here a +0 club. b - a +0 club b - a +0 club (weapon) You open the door. 2 hobgoblins come into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! The hobgoblin shouts! You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. An endoplasm comes into view. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... ########## { ##...#...#. #..#...##.. ########..###.#### #....##..## ### ## #..#..#..# ####. ## #..##...## ##.... J# ##..##### ##..##. . ###..## #...### #{ ##@....## ##..#### #.###g......## #..#.##. #'#...###...# #..#.#.. #.g..## ##..####..##.. #....#..## ##...###.#.##. ######...###.....#..##### +#.......#....## ##.....###.### ##..### ### ###.# You could see 2 hobgoblins. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lysca the Formicid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 107 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, serial_shops, shop, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_lined_3, infiniplex_forest_zigzag_2, infiniplex_forest_clump_long, infiniplex_forest_lined_corner Action || total ---------------------------++------- Attack: Normal || 2 Melee: Club || 2 Cast: Magic Dart || 1 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 107 | 107 | 0 | 0 | 80 | 1 | 107.0 | Dungeon | 107 | 107 | 0 | 0 | 80 | 1 | 107.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts