Dungeon Crawl Stone Soup version 0.34-a0-847-g9e89a6c8f2 (console) character file. Game seed: 15673679736450089794 1434 Lysca the Magician (level 8, -4/57 HPs) Began as a Revenant Conjurer on Sept 26, 2025. Was an Initiate of Ashenzari. Shot with an arrow by a centaur (8 damage) ... on level 6 of the Dungeon. The game lasted 00:19:40 (4302 turns). Lysca the Magician (Revenant Conjurer) Turns: 4302, Time: 00:19:40 Health: -4/57 AC: 4 Str: 11 XL: 8 Next: 45% Magic: 3/15 EV: 15 Int: 19 God: Ashenzari [......] Gold: 330 SH: 0 Dex: 7 Spells: 8/20 levels left rFire + . . (50%) b - +0 war axe rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) d - +0 helmet rElec . (100%) e - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... l - amulet of alchemy Stlth ++ j - +5 ring of evasion HPRegen 0.29/turn k - ring of the Profound Welkin {rF+, Elem, Self} (curse) MPRegen 0.14/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle, Renounce Religion, Shatter the Chains You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 330 gold pieces. Inventory: Hand Weapons b - a +0 war axe (weapon) c - a +0 spear g - the +1 dagger of the Countless Nights {heavy, Dex+3} (You found it on level 3 of the Dungeon) Dex+3: It affects your dexterity (+3). h - a +0 sling Missiles m - 6 poisoned darts Armour a - a +0 robe (worn) d - a +0 helmet (worn) e - a +0 cloak (worn) Jewellery f - a +5 ring of evasion i - an amulet of the acrobat j - a +5 ring of evasion (worn) k - the cursed ring of the Profound Welkin (worn) {rF+, Elem, Self} (You found it on level 5 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Introspection: Fighting and Spellcasting. l - an amulet of alchemy (worn) Wands c - a wand of iceblast (2) Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of brand weapon {unknown} h - 2 scrolls of identify {unknown} m - 2 scrolls of revelation {unknown} u - a scroll of blinking {unknown} v - 2 scrolls of poison {unknown} y - a scroll of amnesia {unknown} z - a scroll of fog {unknown} B - a scroll of fear {unknown} Potions g - 2 potions of magic d - 2 potions of brilliance {unknown} f - a potion of attraction {unknown} j - 2 potions of lignification {unknown} k - a potion of moonshine {unknown} l - 2 potions of might {unknown} n - a potion of enlightenment {unknown} o - 2 potions of haste {unknown} p - a potion of heal wounds {unknown} q - 2 potions of curing {unknown} s - 2 potions of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 6.1(6.5) Spellcasting - Level 6.0 Conjurations - Level 4.0 Translocations - Level 4.0 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 18% 3d11 14% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 14% 4 z - Sandblast Erth 12% 2d6 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 42% N/A 3% 2 Confusing Touch Hex 6% N/A 32% 3 Fugue of the Fallen Necr 6% N/A 32% 3 Vhi's Electric Charge Tloc/Air 26% N/A 43% 4 Alistair's Intoxication Alch 21% N/A 50% 5 Dispel Undead Necr 6% 3d8 71% 4 Martyr's Knell Necr/Summ 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The searing ray hits the ice beast. You kill the ice beast! You devour the vestiges of the ice beast's existence in your flames. You finish channelling your searing ray. Your Spellcasting skill increases to level 6! A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow closely misses you. A sky beast comes into view. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow misses you. Okay, then. The centaur shoots an arrow. The arrow hits you. A jelly comes into view. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow closely misses you. Okay, then. Okay, then. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Okay, then. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow The mass of ice explodes! The iceblast engulfs the centaur! The centaur is moderately wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (moderately wounded, 87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is severely wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray misses the centaur. The searing ray hits the sky beast! The sky beast is severely wounded. The centaur shoots an arrow. The arrow hits you! You die... ≈≈.#........## ##..#########..#.. ...#.##.#..## ##........###.... .....##...## ##...###...<.... #######..## ##.J# ######### #.## ##.# # #.# ## #.# #.# #.#+ ##.# #..# #..###..# ....###.....## .......@..cF.# ##..########.# #.## #..# ##.# #c### ###.########F..## #.........####..# #.....!...# ##.####### #.........#####c.)..... You could see a sky beast and a centaur. Vanquished Creatures Prince Ribbit (D:6) A steam dragon (D:4) A water moccasin (D:6) An ice beast (D:6) A black bear (D:6) An ogre (D:6) A phantom (D:5) A bullfrog (D:6) 3 scorpions A bombardier beetle (D:4) A jelly (D:4) An orc priest (D:4) A hound (D:5) 2 clockroaches 3 iguanas (D:5) 3 gnolls (D:5) 5 adders A shadow imp (D:6) 2 ufetubi (D:5) 3 dart slugs 11 orcs 2 ribbon worms 7 endoplasms 6 hobgoblins 5 jackals 8 quokkas 7 ball pythons 8 bats 3 frilled lizards 4 goblins 2 kobolds 3 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lysca the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 185 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/5 405 | D:1 | Learned a level 2 spell: Searing Ray 749 | D:2 | Learned a level 1 spell: Sandblast 749 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 749 | D:2 | Reached XP level 3. HP: 8/26 MP: 0/7 1770 | D:3 | Identified the +1 dagger of the Countless Nights {heavy, | Dex+3} 1799 | D:3 | Found a shadowy altar of Dithmenos. 1799 | D:3 | Found a faded altar of an unknown god. 1806 | D:3 | Found a hide-covered altar of Uskayaw. 1812 | D:3 | Found a burning altar of Makhleb. 1814 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2236 | D:4 | Reached XP level 4. HP: 28/33 MP: 7/9 2238 | D:4 | Noticed a steam dragon 2367 | D:4 | Learned a level 4 spell: Fulminant Prism 2505 | D:4 | Reached skill level 1 in Alchemy 2615 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/9 2621 | D:4 | Killed a steam dragon 2622 | D:4 | Reached XP level 6. HP: 45/45 MP: 6/10 2665 | D:4 | Found a statue of an orb of winter. 2667 | D:4 | Found a staircase to the Ecumenical Temple. 2669 | D:4 | Found a statue of an orb of winter. 2684 | Temple | Entered the Ecumenical Temple 2690 | Temple | Became a worshipper of Ashenzari the Shackled 2831 | D:5 | Entered Level 5 of the Dungeon 2891 | D:5 | Reached skill level 1 in Translocations 3392 | D:5 | Reached XP level 7. HP: 33/50 MP: 0/11 3817 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4003 | D:6 | Reached skill level 5 in Conjurations 4120 | D:6 | Found an iron altar of Okawaru. 4139 | D:6 | Reached XP level 8. HP: 22/57 MP: 0/13 4222 | D:6 | Noticed Prince Ribbit 4231 | D:6 | Killed Prince Ribbit 4232 | D:6 | Reached skill level 5 in Spellcasting 4302 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_rooms D:2: layout_basic, serial_bayou_ford_a, kennysheep_potato D:3: layout_basic, chequers_temple_overflow_minitemple, kennysheep_generic_room_7 D:4: layout_basic, minmay_temple_entry_grid D:5: layout_cave_pods D:6: layout_rooms, nemelex_spade_bored_becter, mainiacjoe_overflow_cross_hatched, uniq_prince_ribbit1 Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 6 | 6.1 Conjurations | 4 6 | 6.0 Alchemy | 2 3 4 | 4.0 Translocations | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Spellclaws | 52 | 35 | 32 || 119 Normal | 43 | 17 | 18 || 78 Melee: War axe | 66 | 62 | 50 || 178 Unarmed | 37 | | || 37 Cast: Magic Dart | 82 | 36 | 23 || 141 Searing Ray | 2 | 9 | 18 || 29 Fulminant Prism | | 3 | 2 || 5 Sandblast | | 2 | || 2 Invoke: Curse Item | | | 1 || 1 Ability: Enkindle | | 1 | 1 || 2 Evoke: Wand of iceblast | | | 3 || 3 Armour: Robe | 101 | 28 | 38 || 167 Dodge: Dodged | 89 | 100 | 90 || 279 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4322 | 1954 | 2368 | 0 | 616 | 7 | 617.4 | Dungeon | 4309 | 1951 | 2358 | 0 | 616 | 6 | 718.2 | Temple | 12 | 2 | 10 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1024 daAuts D:3: 880 daAuts D:2: 849 daAuts D:4: 610 daAuts D:1: 582 daAuts D:6: 361 daAuts Temple: 12 daAuts